Had a chance to play through the demo.
Music is extremely well fitting, and like Ashikai, I was skeptical of the battle system, but the pacing really decreased my skepticism of it (reminds me of FFX-2 and that's my favorite FF battle system to date). The story progresses okay. I have quite a...
It depends on who you market it to. Get it polished and seek out educational institutions, Board of Education leaders, education websites (promotes), and you're bound to find someone that will be interested in it (though hopefully at a modest price).
The market for educational games is there...
Awesome! Unfortunately, I found another game breaker.
After passing the goon test, I met with Punch Tanaka. After he yells, "Look a spider" (lol) and escapes, the bald head goon takes a step backwards and the game freezes.
Going to leave a detailed review soon, but I found a game breaking bug.
When you enter the beaver ' s house in Smile, and go into the left room, the player enters a map with tiles that cannot be passed through. I got stuck and had to close out the game (the player is...
Man! I thoroughly enjoyed this. Much of my commentary has been cited already, but to reiterate on a few:
I am really looking forward to more, though. Super stoked! Is there a chance you'd re-release the demo with official tracks that John made? Hearing him slam on some guitfiddle was one...
Good lord, the art in this is FANTASTIC! Really hoping that the "battle" UI catches up with the cutscene art-style. Do you have a portfolio website? I can't imagine someone as talented as you NOT being a freelance graphic artist or working on comics.
THIS IS F'ING ADORABLE! AHHHH!!
As far as designs, totally agree with Missile in terms of the older version being more iconic (since it is more unusual). You want his design to fit his backstory. So far, all I know about HotDog is that he is cheesy on the inside. The current hotdog version...
Chiming with everyone else! Making a game is very hard (especially one of your scope), and I hope you push through all the mental/physical hurdles to make this game a reality! Definitely looking forward to playing this!
Ha, no sweat on the late reply! I knew that there wouldn't be a notification for an edit (thank goodness), but I also didn't expect such a long silence inbetween your posts for Atis.
Ooh, I enjoyed reading all of the history that surrounds your project! Probably the most interesting thing, in...
Posted in the wrong thread.
Too many tabs open. :stare:
Hey, man! This is a really neat way to use the RPG Maker engine. I think what impressed me the most was the transitions between dialogue scenes and the intense action scenes. The voice acting in Episode 4 turned my head from...
So my office building has 8 individually rented offices in it; 3 of which are social workers and 2 are marriage therapists... Unsurprisingly it always sound very angry out there. Glad I have my own private entrance.
I'm sorry about earlier. I have the most hate and the most love for my art at the same time. Felt bad about my thread because I wasn't listening, and because I made it out of a bad mindset to begin with. S'another Thursday for me.