Mac15001900
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  • We've been tricked, we've been backstabbed and we've been, quite possibly, bamboozled.

    1695643923498.png

    Finally figured out the source of my problems - WindowBase's contentsWidth() doesn't actually return the width of its contents :kaoswt2:
    Arrose
    Arrose
    I encountered the same problem not long ago. When I modified the width, the contents did not change. Only modifying the return value of contentsWidth() would be effective.
    ATT_Turan
    ATT_Turan
    @Arrose After modifying the width you need to call the method to refresh all parameters. That works perfectly fine for me, no other changes are necessary.
    • Like
    Reactions: Arrose
    Arrose
    Arrose
    @ATT_Turan, I saw the code for setting the contents size in createContents before, so I directly modified contentsWidth(). I can try your method next time.
    Sometimes it's nice to take a break from all the complex scripting and just make something simple with events. New feature for today: you can finally sit in the chair :kaoangry:
    Game_2023-09-19_18-51-06.gif
    ATT_Turan
    ATT_Turan
    Mmm, I like me some sci-fi goodness.
    kyonides
    kyonides
    The animation looks a bit choppy at the end. Is the chair too tall for your character? :p
    Mac15001900
    Mac15001900
    @kyonides I mean, it's not even an animation, just hiding the player and changing the chair sprite :p
    And it absolutely is too tall for her! There's even a cutscene the first time you try to climb it about how it's not that easy.
    "You should also make your game in Polish, it's going to be easy for you since you already know the language!"
    The language:
    Code_2023-02-02_21-38-27.png
    • Like
    Reactions: ZombieKidzRule
    Poryg
    Poryg
    Well, correct punctuation is one thing. However, English punctuation depends on the context.
    "That guy, who plays the piano, is good."
    You're saying "That guy is good." with additional info that can be left out. Hence separation by commas.
    "That guy who plays the piano is good."
    Here you're using the piano segment to specify that person, hence no commas.
    Mac15001900
    Mac15001900
    To be fair, punctuation changing the meaning of sentences is a thing that can happen in many different languages ;)
    @Poryg whatever was in that spoiler doesn't seem to work for me :/
    On today's episode of Procrastinating on Translating my Game by Making Random Upgrades to the Engine:
    arbitrary JavaScript expressions inside messages! Why? Because I can xD
    RPGMV_2023-01-26_22-40-39.png
    • Wow
    Reactions: ZombieKidzRule
    Poryg
    Poryg
    Functionally it's the same, but it's much slower than that.
    Mac15001900
    Mac15001900
    How so? Since scripts in events are also evaluated with eval, at least in MV. (not that performance is an issue here, but now I'm definitely curious as to how it's different).
    Poryg
    Poryg
    Oh, I see. I thought you meant the "Control variable" event command by the script. :D
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