Used most of my free time the last day to work on the concept of my main project (Morgun) - the arum-project will likely be canceled. Three weeks is clearly not enough time for me to make even a simple game.
I've always dreaded planning for my games so I just didn't plan at all. That... didn't work out after all.
Turns out it can be kind of fun if you keep the scope small and don't take it way too seriously.