Apologies for the bugs featured in the Red Light preview build (although it is a preview), they should've been fixed in the new patch I just released. View the previous profile post for a link to the Itch.io.
So, seeing as I need some motivation and feedback on my horror game project, I decided to release a preview build that contains the current progress. It's probably a little buggy and definitely not as polished as a demo or release would be, but I still implore you to check it out on Itch.io @ https://maowimpl.itch.io/red-light and leave feedback if you so wish.
Turning a specific vibe into reality is incredibly difficult. For instance, this song is one of the ones I listen to when working on my post apocalyptic project, and getting it's "feeling" into the game has been a real challenge.
I don't just wanna regurgitate the numbers I see, I wanna actually understand the calculations I'm making so I'm probably gonna make a post later with some calculations and what I THINK they mean to get some advice and corrections.
Edit: All (Most) of these will be tested in game prior. I just wanna make sure I understand what's going on under the hood if you will.