Recent content by mardin

  1. mardin

    A New RPG Maker draws near! Command?

    Was it? VX Ace to MV had export to mobile and the switch to Javascript. Two big steps and the start was rough, but I would argue that it paid off. The mobile games market is the biggest one and it is still growing. And even if we take the argument that RPG Maker is mainly for amateur hobby...
  2. mardin

    A New RPG Maker draws near! Command?

    I think the only 2 features that would make me want to switch to the new RPG Maker is something like displayable text on screen (outside of the message box) and clickable pictures. Things that Visual Novel Maker can do. Maybe even an Imagemap? And yes, Isometric view would be really cool as...
  3. mardin

    Making a visual gauge that automatically updates and visually fills/deplets?

    push ok, so I assume this is not possible. Maybe someone has a tip for implementing gauges the best way?
  4. mardin

    Javascript 【Foxy's】Gauges System

    This needs to be reuploaded! If someone else has it in their project, please upload it...because I believe that @FoxySeta is no longer active in these forums. Doing gauges in VNMaker with the barebones version is a pain in the butt
  5. mardin

    Making a visual gauge that automatically updates and visually fills/deplets?

    Is it possible to make a visual bar/gauge that automatically updates and visually fills/depletes? So far I've used https://forums.rpgmakerweb.com/index.php?threads/foxys-gauges-system.98635/ which is offline right now, and I have used a crop picture event. The problem with the crop picture...
  6. mardin

    Making your own simple, easy Battle HUD, how?

    Yes, that is pretty much exactly what I want. Except that the enemies in his/her game are not animated, but I guess that's not a plugin requirement! So it is possible. Edit : Ok, didn't read that this is most likely his/her own plugin :(. Hopefully I can get in touch somehow
  7. mardin

    Making your own simple, easy Battle HUD, how?

    Don't really know what you're trying to tell me. Kage Desu has a ******* (that I am a supporter of) and a discord and himself and the community are very helpful. The plugin is highly advanced and gets constantly updated. Of course there are questions asked because it is a complicated plugin...
  8. mardin

    Making your own simple, easy Battle HUD, how?

    It could also be an icon for example if a picture is too much. The popup would be nice but is not necessary. But I have seen a lot of popup mechanics lately that work. For example with the Alpha ABS and the Inventory System by Kage Desu, so I do not think it is impossible. The real priority...
  9. mardin

    Making your own simple, easy Battle HUD, how?

    Thank you! I will wait a bit first and see if someone knows about a plugin that can do it. But if there is no such plugin and I would be willing to pay if someone can make it.
  10. mardin

    Making your own simple, easy Battle HUD, how?

    Yes, I have posted that in my 2nd post, the picture shows pretty much exactly what I want. I will look into MOGhunters plugin further, but I have already taken a look and it seems like it cannot do what I am asking for. A simpler option or a starting point would be for me if the skills menu...
  11. mardin

    Making your own simple, easy Battle HUD, how?

    Can Hudmaker do what I want here? Because otherwise there is no need for me to use it, since I used other plugins for the onmap HUD instead. Can Hudmaker make an imagebased battle HUD with clickable skills and no "attack-skills-defend" menu?
  12. mardin

    Making your own simple, easy Battle HUD, how?

    I have already tried it and it didn't work. mainly because of the chrome developer tools opened up instead of the hud maker console. I had it moved around quite a while and tried a lot but it got too frustrating and when I discovered that people had the same problems and made a downgrade to...
  13. mardin

    Making your own simple, easy Battle HUD, how?

    I haven't looked at these because I just assumed they stopped working with 1.6.2 just like the HUD Maker from Sumrndm did. So the battle-gui-core and the status customizer are still working and no issues with yanfly?
  14. mardin

    Making your own simple, easy Battle HUD, how?

    Here is a way better visual explanation of what I am looking to do :)
  15. mardin

    Custom battle UI with skills as buttons

    oh, kind of exactly what I was asking for, frustrating to see a 2 year old question that was asking something similar. will lend these graphics for my thread, since they explain everything better than I do :) Have you managed to get this desired battle system done, @Haydeos ?

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This time around I don't have early access to the new maker, so I have to wait like everyone else to look under the hood. I really hope we get to soon though, I'm pretty excited :D
Chaos17 wrote on Poryg's profile.
Hi, I am following your videos tutorials serie about coding on MV and I am at the third video. Thank you for making it but's a bit hard to follow since you don't show the whole plugin at the end. I had to screenshot the lines between 110-159 because you scrolled so fast on them.
:rtear:
I'm not sure if I should be happy for MZ, or sad for MV.
Not going to lie.... The update's cool and all, but I immediately ran to Mog's site and was like, "Update! Update! Update!" while breathing on the page of his Star Ocean Battle System plugin. :kaoswt:
Ho boi. I can already see the storm of ugly actor faces RTP customizable facesets from MZ are gonna flood. XD

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