Recent content by MarxMayhem

  1. MarxMayhem

    The RPG Maker Meme Thread

    Your honor, I have never heard of a video game in a role-playing format where you collect 4 precious stones that are associated with the alchemical elements to save the world. It's all a coincidence!
  2. MarxMayhem

    The RPG Maker Meme Thread

    I'm sorry...
  3. MarxMayhem

    Balancing enemies and predicting character levels

    A game developer must also be a player- to put oneself on the other's shoes is how the former can create a fair experience for the latter. There is no one-size-fits-all answer to your concern. "Level" is an arbitrary number in that it rarely comes up in battle computations. A better focus is...
  4. MarxMayhem

    Skill Motions

    Yes, the Action Sequence plugins are the answer to your concern. Specifically, the MOTION type: target allows you to get the "target" to do one of the 18 motions available by default in sideview.
  5. MarxMayhem

    Then no: It's not an info dump if learning it is optional.

    Then no: It's not an info dump if learning it is optional.
  6. MarxMayhem

    Doesn't matter if the information will be relevant or not- if you're pausing the flow of...

    Doesn't matter if the information will be relevant or not- if you're pausing the flow of narrative to do exposition on unrelated things, that's info dumping.
  7. MarxMayhem

    Feelings towards QTE skills

    From my experience, people develop a disdain for QTEs out of the developers forcing innovative gameplay when it's not welcomed. If the mechanic is incorporated well, many people may not even realize that they went through a QTE sequence. But we are in a forum about a program that makes...
  8. MarxMayhem

    The RPG Maker Meme Thread

    True story
  9. MarxMayhem

    Ask the creator of the Konami code. lol

    Ask the creator of the Konami code. lol
  10. MarxMayhem

    Opinions and thoughts on "Safe Zones" that you have to explore to find?

    Perhaps you are thinking too hard on this matter. Any type of location that is recurring and have importance must have a unifying theme to them. Inns, hospitals, statues of deites, etc. must be identifiable so you are not sending your players on a wild goose chase to access something that you...
  11. MarxMayhem

    People flex that? In my experience, people just judge a book by its cover and pretend that they...

    People flex that? In my experience, people just judge a book by its cover and pretend that they knew the stuff they're misrepresenting.
  12. MarxMayhem

    How to decide how many lvls for your game?

    Kinda tradition. As others have said before, it's something video games have done before because of UI limitations, but as time passes by this was worked around masterfully by developers, and was simply treated as tradition that we all know now. It's hardly nostalgia because people who try to...
  13. MarxMayhem

    RMMV Changing Parameter Order in YEP

    Thanks. It's exactly what I need!
  14. MarxMayhem

    RMMV Changing Parameter Order in YEP

    As title says. One of the things I'm currently trying to do is rearrange the parameter order in my UI. I have replaced "Luck" with "Dexterity" and the OCD in me wants it to be listed before "Agility". Normally I don't need to ask this question- I should just rename the two (AGI and DEX) in the...
  15. MarxMayhem

    If it supports your lore and mechanics, go ahead. For me personally, you can make Earth beat...

    If it supports your lore and mechanics, go ahead. For me personally, you can make Earth beat Wind because Earth do not easily get moved by wind. Few are things that can break Earth's solidity- like Water.

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Latest Profile Posts

programming at 12 years old: "I love how it works!"
programming at 18: "I love that it works."
programming at 25: "I love why it works."
programming at 30: "I love when it works."
programming at 50: "How did this work?"
Why can't I insert picture in this profile post? Only insert image -> by URL. No option to upload from my pc?
Trying out a new Battle Ui.
BattleUI.png
And.... I couldn't help myself. I linked my card game Lore and Concepts back to my RPG Maker game and made them take place in the same universe. I think that means I need to get back to work on my RPG Maker Game. There's obviously a story here my brain wants to tell.
Been hard at work trying to make more tactical aspects of the game a reality, if all goes well the Player, depending on the faction they choose, will;
Suffer little to no penalty for escaping battle.
Be able to manually speed up resource gathering.
Steal Special projects from rival Factions.

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