Recent content by Michael Caiola

  1. Michael Caiola

    hiddenone's MV Resource Warehouse

    I made mine in photoshop. Templates like this don't work in the generator since they're a different size.
  2. Michael Caiola

    Anyone know of a working Action Battle System (ABS) plugin for RMMV?

    There's not much to it, I just need to figure out how to offset character spriteset to fix the downward attack. I'm not active with MV right now but when I'm at my computer I'll upload the sprites so you can see what I did and reproduce it for your characters. I'll also screenshot the...
  3. Michael Caiola

    MC's VE Throwable Objects/YEP Battle Core Engine Patch

    No, no. Don't be sorry. I'm going to reach out to an admin to see if we can get a translator.
  4. Michael Caiola

    MC's VE Throwable Objects/YEP Battle Core Engine Patch

    I'm having trouble understanding you. You're first language is French, right?
  5. Michael Caiola

    MC's VE Throwable Objects/YEP Battle Core Engine Patch

    Do you mean having one skill be used for standard sword attacks AND for shooting throwable objects? Unfortunately, you can't do that with this patch. That's one of the limitations.
  6. Michael Caiola

    RPG Maker MV/MZ Extended Generator - Version 0.68 - Update on the 10th April 2021

    To solve the layer issue, can you have it export a png for each layer instead of just one file? Also, I think TIFF files do layers but I can't remember if it does transparency. Can you add a feature to export character, face, and battler sprites all at once?
  7. Michael Caiola

    Offset character sprites on map

    Thank you both!
  8. Michael Caiola

    Offset character sprites on map

    I will post in that forum then. Say, do you happen to have/know how to make a plugin to do that?
  9. Michael Caiola

    Offset character sprites on map

    I'm looking for a script to offset character sprites on the map. By default, the bottom of the sprite is aligned to the bottom of the tile. That makes sense. But if you have a sprite where something would extend past the "bottom" like a tail for the up sprite or something that would extend from...
  10. Michael Caiola

    Too many elements? Too many heroes?

    Are you my soul mate? @richter_h Check out these comments. I refined my elements. http://forums.rpgmakerweb.com/index.php?/topic/69376-too-many-elements-too-many-heroes/&do=findComment&comment=661380...
  11. Michael Caiola

    Custom Force Action using Javascript

    I meant common event, not event. Sorry. I edited it. And why can't my plugin use plugin commands? I'm pretty sure any plugin can use plugin commands. That's what they're for. Plugin commands are a great feature for people who don't know Javascript very well.
  12. Michael Caiola

    Anyone know of a working Action Battle System (ABS) plugin for RMMV?

    Heh. If only that were true for everything. There's a plugin that does something similar to what Tyrael79 and I are looking for. GALV_MapProjectiles Couldn't something similar accomplish what we're trying to do? UPDATE: @Tyrael79   I put something together using GALV's Map...
  13. Michael Caiola

    Custom Force Action using Javascript

    I'm not. I want to be able to enter "ForceBattle x y" in that box so that when the common event gets to that step, it forces the current battler to perform skill x on target y as describe in the OP.
  14. Michael Caiola

    Anyone know of a working Action Battle System (ABS) plugin for RMMV?

    Really? Damn. I figured it'd be as easy as writing the Javascript equivalent of in game events. Surely there's a way to accomplish a painfully simple version this with events. Also, as of 4 hours ago Quasi ABS is no longer supported.
  15. Michael Caiola

    Custom Force Action using Javascript

    How could I have been more precise? I said I needed a plugin command, said what I needed it to look like, and said what I needed it to do. How do I use that code to make a plugin command?

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Latest Profile Posts

:kaoswt2: Steam seems down again... oh nevermind, it's up now
After so long, my random sprites set is complete! I wonder who could guess them all? :kaothx:
2COlHup.png

And yes, I'm doing more.
I'm thinking of devouring some tutorials for RPG Maker MV. Just all kinds: mapping, spriting, programming, ect. the whole works! :)

Maybe videos, my brother and I can sit down and watch them during one of our weekly business meetings.
Ami
trying to make a Dialogue Script in Indonesian,first. then translate into English.

this is the reason why i'm terrible at this section beside making the enemies :stare:

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