1. A Faceset (MV RTP Style)
2. A Spriteset (MV RTP Style)
3. A "Default Line" for what you say when the Student talks to you when they aren't in a lesson.
"Have a blessed day."
"I believe in you."
4. An explanation of your personality for people making lessons.
Forgives quickly, easy...
Bullying has no boundaries. It cannot be defined by just one's gender, race, creed, nor nationality. That is one of the reason that I am using Ball People in this game. You cannot tell if someone is a bully by what they look like.
In this game you will find that characters use compliments...
LINK: https://ministerjay.itch.io/runner-rand
Rand is controlled by using the right, up and down arrows. Left arrow and mouse have been deactivated. Be careful of obstacles that can slow Rand down or take away points.
I would appreciate constructive critiques for this puzzle/side-scroller...
LINK: https://ministerjay.itch.io/wispers
This game was made with an artistic concept known as 'Tru 2D'. 'Tru 2D' images have no shading, shadowing, nor any
representations of the 3rd dimension, depth.
The game may be played with arrows or mouse, but arrows will often give better control...
Over a week of polishing. Beta testers are helping a lot. Personally trying to play as many different choice combination as possible to see how they make different potential end game possibilities. Trying to see if I can break it a few more times.
Having beta testers that are not familiar with RPG Maker is really nice. They see things that we may be too close to.
Getting ready to also work on my second submission. Its on paper, now to make it a reality.
All images in this game, except for two, were made during the game jam. For my first submission here is an example of the art style. This art style is 'Tru 2D', having no shadowing, shading, nor ANY representations of the 3rd dimension: depth. The SV battle scenes had to also include custom...
I have finished making the game, and now I am ready for debugging run number two. Those 10-14 hour project work days helped a lot. Competing in a lot of game jams helped too.
Well, I am kind of late with stating my goals. I initially had a goal of being done with my first submission by this Friday. It looks like I will be wrapping it up by tonight. All of my custom characters, sv_battlers, animations, trees, bushes, boulders, and hills are done. I am using no...
Hello Shaz. i am working on a digital board game and this is a wonderful plugin option. Is there a way for the player, event -1, to ignore ALL events between host event and final destination event. From each event encountered, at the end there is a die roll, so there are six possible events...
I am looking at converting one of my projects from VX Ace to 2003. 2003 has a different graphic scale than XP, VX, or VXA.
Is anyone familiar in doing the char sets for 2003?
I am looking at using one of my Characters, Bobbi Ficus, in a 2003 game.
I am looking for a logo for our family company JABHA Creativity.
We will be making two types of games: educational and entertaining. I have taught for over 7 sevens, and I have been RPGing for over 30 years.
JABHA actually comes from the first initial of each of our first names, in...
I think after I get this game done, I'm going to take a long vacation from game development. It feels great to see the coding skills get better and it is fun - but god it is also so exhausting.
Just advertising that I released version 0.9 of my game yesterday, for feedback purposes. My first game or creative endeavor ever Would be cool if someone tries it out!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.