Moonport
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  • I just realized how hard parallax mapping can be. How do people pull it off?? *pain* *pain* *ouch*
    Moonport
    Moonport
    It's mostly the maps I'm creating. Frankly, I have absolutely no idea how the towns and buildings should look like in that era.
    Sharm
    Sharm
    Ah. Researching something like that can be tricky. Try looking up stills from period movies.
    Moonport
    Moonport
    Good idea! Thanks :)
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1 million messages is approaching. The end is near! M1M is like Y2K, but forum based. It's a bug that's gonna delete all attachments when we hit 1 mil messages. At least with Y2K we had warning....
If you manage to make a game that people play for hours, then reminding them to take a break gives that “This game cares about me” feeling and also lowers chance of burnout with your game.
Well... things are slow. I'm still waiting to get called back into my position, but I do have some time to design my games.
Suddenly wanna hear this ...

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