I stopped work on my game because I think I bit off a little more than I can chew. So if I take bite-sized chunks and work from there, I may be able to get back in the groove.
I got my 2 week food supply plus a supply of dehydrated fruit. It was a mistake to eat some, its going right through my system Only eat when necessary. Now I know why soldiers call MREs meals ready to expel.
I bought a 2 week emergency food supply. And people are already making fun of me I'll be fed for a bit while they go hungry when food supplies get cut(for whatever reason).
Good lord this is taking forever, I'm not even out of the opening really and I've still got hours worth of work to do before I get to the main gameplay loop. Orphan of Time will probably be done some time next year, If I'm lucky.
I should have listened to RPGMAKER Meme thread. I should have backed up my data. The Orphan of Time, my WIP, is completely gone, all those hours of work are completely gone
Ok, I completely trashed everything from Quest to Score and now will do a completely separate new game using only the same art. Even the opening cutscene is better!
I got my beta tester and heard what I needed to hear. Quest to Score is being burnt to the ground except for the database and rebuilt from the ground up to be a better game.
I gave $10 I don't really have to give to a woman who claimed to have none. My BS meter was going off in my head, but I'm a nice guy so I did it anyway.
You know.. I... I kinda lost my interest in living a long time ago. What sustains me is a lack of interest in dying.
Like a star that is balanced between the forces of gravity and outward pressure, I feel like the energy to produce that outward pressure is weakening. I feel like I should pull a Stardew Valley and revert to a more primitive lifestyle, away from others.
made more sprite for the Time passing game that I may or may not actually make. At least now I have a better idea how to make Rtp Walk sprites actually look wrinkly and old, since the Generator doesn't do that.
Well, now all of my Refreshable Events scripts also feature some brand new demos to let people see how easy it is to let the script handle the refreshing of a given set of events. All of this with just one specific script call per event!
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