So me asking questions is nonsense? Wow alright then
and I don't think I'm wrong either. In theory you might be right. But by the time he builds an entire town filled with everything he envisions I am pretty sure it will not run as smooth as you make it seem.
Doesn't the lag largely depend on size of map? OP said he wants to make a town. If that town is on one gigantic map with all the switches and variables I would think it would slow down performance. Wouldn't it? Especially after all the other stuff he adds to the map like graphics and maybe...
It is possible. Using switches, variables and what not. But with something this complex you are likely to run into performance issues. Your maps would most likely have to be rather small to reduce lag. Not sure though. But what you described sounds very taxing for any Rpg maker engine
first off I'd like to say that this is not your typical rpg maker game lol. I am making a plane crash survival game on RPG Maker MV.
STORYLINE (so far)
You get to name and create your own character. the game starts out in Alaska and you board a small...