MRHAPPYFACEMAN
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  • If there are people following out there and I just don't know about it, I am working on the first world mechanics and plot turns at the moment. I am a firm believer in not making the maps until the storyline is concrete as wto what its going to be about, so here is the game in words. Think of a setting kinda like hunger games, but not hunger games. It is a constant free for all with the person in first place getting to go home if he is in first place for 5 days straight. You are given a magical booklet that updates with the game details daily.
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Jeżeli jeszcze nie subskrybujecie to byłoby nam bardzo miło.
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Potrzebujemy 100 subów na niestandardowy URL.
Who wants to see my review of the worst star wars movie? This movie has all the excitement of being on Jury Duty of the most boring case ever about trade negotiations.
A lot to learn to make a game. Can I handle it?
I've been working on status effects since last thursday, and today I finished the core mechanic of Zombie, Teleport, Curse and Recall. Zombie and Curse are lacking a few things to make them complete atm. Teleport though is the "HAHA" spell for some of my mobs, but can "NOPE" at them with Recall.
I'm weird as there are a few game franchises I'll watch and read about, but have no interest in playing.

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