MusicTF
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  • Your website is down. : ( I'm guessing you have a soundcloud, though?
    astracat111
    astracat111
    Well I like looking at what composers have to offer in general. I like listening to indie music and everything, and I saw your name and your profile and was just curious I guess.
    MusicTF
    MusicTF
    Oh okay.  That's cool.  I had been planning to wait until I improved a bit at my composition to start networking, with a soundcloud and youtube like you said, so that's why I have nothing up
    astracat111
    astracat111
    Oh okay. It's not that bad so far, though, a youtube and soundcloud is necessary, and maybe a demo reel I think. ; p
    Don't tell me to advertise my music in the music thread, that would be breaking multiple of the rules of the forum
    bgillisp
    bgillisp
    You can post samples and offer yourself for hire though under the commissions thread. That is allowed. If it is free, you can instead post it under the resources thread then.
    Simon D. Aelsi
    Simon D. Aelsi
    ^ That was to me, Bill. :B
    Go to my website musictf.net if you want music for a game you are developing
    Simon D. Aelsi
    Simon D. Aelsi
    Advertise your music in the music thread, dude! If you're for commission, open up a shop o___o
     Nova
     Nova
    ^exactly
    optimum45
    optimum45
    I wish storytellers could do that. If I didn't love writing so much, I'd be saddened that no one hires us.
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On the plus side, if all this rioting sparks another Covid outbreak... I will have a whole lot of time to work on my game. Not exactly how I wanted to get that time, but hey I'm a glass is half full... of RM kind of guy. :LZSwink:
A video once in a while won't hurt.
Have a craving for a Nesquik milkshake. No idea why. Haven't had one since I was a kid. lol. I remember them kinda tasting nice, but also leaving a lot of nasty powder at the bottom of the cup.
The more I think about it, the weirdest part of going to work post-virus will probably be getting used to seeing my coworkers' mouths again. :LZYshock:
I think one of my weirdest realizations is that my speed of game development would probably be about the same if I *didn't* work a full-time manual labor job.

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