I wonder what RM95 was like. What kind of formulas did it use? How did its stat system work? What were its mechanics like? I know it's downright inferior to anything we have today, but I'd still like to know what it was like just out of curiosity.
Ya gotta love it. I'm working on this project for VX Ace, and getting further with it than any other project I've done, and now RPG Maker MV is coming out. And I don't want to convert my project to MV, so...*sigh*
Wouldn't you know it? Every woman that is interested in me on FB is a bot. Maybe I should respond with 000100100011. If u r willing to date women on FB something has definitely went wrong with your life.
Hello world !! I've created a logo design for my game, I'm calling it "Soup Quest" (It was honestly the best I could come up with <:]) !!
P.S. ty to the person who told me about the "purple text not mixing well with dark mode". I'll be careful on using colored text in the future !!