Recent content by Natelus Densier

  1. Natelus Densier

    Making some real progress with the pixel art! Project post is hopefully in the cards soon...

    Making some real progress with the pixel art! Project post is hopefully in the cards soon! https://i.imgur.com/BgY8zp3.png
  2. Natelus Densier

    Any ultrawide users?

    I have an ultrawide as my primary monitor. I plan on getting another, to use portrait mode to help me keep track of programming in a needlessly specific fashion.
  3. Natelus Densier

    Got a great amount of the tiles for the game done! https://imgur.com/EEew8xc

    Got a great amount of the tiles for the game done! https://imgur.com/EEew8xc
  4. Natelus Densier

    Tilework keeps me busy https://imgur.com/SpFvBmj

    Tilework keeps me busy https://imgur.com/SpFvBmj
  5. Natelus Densier

    The Resource WIP Thread 3

    @chungsie i found a solution for it, mostly in not putting any different sort of tile behind it, such as drawing out a pathway on the lower layer while its obscured by the upper layer doesn't work as well.
  6. Natelus Densier

    The Resource WIP Thread 3

    @chungsie The issue i've been having is mostly a seam on some of the buildings, noticeable on the upper left building in the first screenshot. @shadefoundry It does make sense now that you mention it. i suppose the reason i didn't go over them already despite being some of the first tiles...
  7. Natelus Densier

    The Resource WIP Thread 3

    I have some screengrabs from my current project, where i'm spriting everything from scratch, and was looking for some tips or input. I am currently having issues with a seam appearing on particular buildings where it transitions from the overhead tiles to the beneath-the-player tiles. i'll...
  8. Natelus Densier

    Game & Map Screenshots 10

    I am working on parallax mapping for the project i'm developing. Currently trying to develop a port city, of which this screenshot consists. Feedback would be appreciated!
  9. Natelus Densier

    The nature of the app is itself the reason it keeps a stranglehold on a certain amount of...

    The nature of the app is itself the reason it keeps a stranglehold on a certain amount of processing power. Even setting aside the information stealing, the need to keep the user updated on statuses/messages/etc. require it to be somewhat constantly refreshing itself.
  10. Natelus Densier

    Which is better?

    Of the two options, Option B sounds like it'd be the more difficult to develop, given the aspects of technology and comparisons to the first world war. Well, at least from an observer's point of view. As with what Astel said, originality is not always a sign that its THE choice among the two...
  11. Natelus Densier

    Got to work on custom tiles a couple nights ago: https://imgur.com/bdWczfx

    Got to work on custom tiles a couple nights ago: https://imgur.com/bdWczfx
  12. Natelus Densier

    Got RM MV, now to work on my game!

    Got RM MV, now to work on my game!
  13. Natelus Densier

    Keeping myself in check.

    Keeping myself in check.
  14. Natelus Densier

    Hello and greetings and such!

    Hello! I am Natelus_Densier, and I intend to develop a game using RPG Maker MV, when i pick it up this upcoming thursday. I was often on an rpg maker vx forum back before vx ace had come out, and i used to be rather well versed in it, though i'm admittedly rusty. I'm okay when it comes to...
  15. Natelus Densier

    Hellooooo

    Hi, I'm Natelus_Densier, Nat for short, i draw things, know a bit about music, best described as a jack of all trades. I have a cat, he's almost two and his name is Benji. My favorite pokemon is Trubbish. I'm not very good at finishing things, so don't expect much from me, but other...

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I should finish the cat video I'm editing and finish the indesign stuff. So far only 1 is done and 4 to go
Made a video showcasing 56 plugins I've installed and used in the first 5 minutes of my game. (No battle related plugins involved.) :LZScheeze:

being able to transition music seamlessly is amazing. my main character's theme has lyrics and it goes from vocal version to istrumental when he leaves his room. and vice versa. and thanks to a plugin, the transition is seamless. I love it.
All of the auditions for our game are so good, I'm so glad I'm not in charge of choosing completely. lol I just can't with some of them. I listen to them on repeat. XD
Working on a Patch to integrate AlphaABS into random generated Dungeons. Was a bit tricky, but the outcome is a real Life Changer!!

Will release it the next days!

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