I've been trying to create an item (smoke grenade) that when used causes the party to escape 100% of the time. However, when I attempt to use the RTP database commands and parameters, it results in an instant game over.
After putting breakpoints into the js.manager code, I saw that it goes...
the common event should be processed as soon as the ability is chosen on the selected target, I would think. Shattering Strike calls the Common Event I have created which should check the state of the target and then proceed with custom combat animation and then process damage.
So I am trying to do an if statement to see if the current target has a specific state. However, I'm wondering how I do that conditional statement. I tried the script call that I saw people used in MV, but it doesn't seem to work in MZ.
The first if statement in my event works, but it is based...
I'm currently using VS battle plugin, but I'm not sure if that's related. I'm attempting to check the target of my selected skill and see if that target has a certain state. In MV I heard you could use a simple script call " if target.isStateAffected(x)" but that doesn't seem to work in MZ, or...
Hey @Fomar0153, I really appreciate your plugins and your work, they've been great to use in my Game. I was just wondering if there's any chance you may be able to reach out to the VisuStella team--I am using their victory aftermath plugin and currently it doesn't allow for extra text saying how...
Took me forever to try it out again, but it still isn't working for me for some reason, even if I disable the other plugins. Any thoughts?
I've gotten your learn skill ap and ap system implemented and I am loving it!
Thank you! I could be wrong, but for some reason the plugin was doing nothing when I had it incorrectly named. I then saw the correct name in the URL header when I downloaded it. So once I change it to the filename you just supplied, it seems to work perfectly! Thank you so much!
I'm not receiving an error of any kind, but the plugin seems to simply have no effect. I'm wondering if maybe VS battle core may be overriding it somehow?
I'm so excited for this plugin! But I am running into errors, and I think it may be an issue with my VS plugins. Was wondering if you had any ideas as to how I could fix this, because I have been wanting to use this plugin of yours so badly. I screenshotted and attached the error I get when I...
In the skill box I have <cooldown: 10> and I have the plugin installed and turned out, yet when I test it out in combat, there are no cooldowns in effect. Are there steps I may have missed?
Sorry to bother you, and thanks for the plugin!
So I'm resuming work on the Shadowstar Trilogy. I've decided that it will take place between the end of G4 and the start of G5, and two of the Lost Rulers will be Twilight Sparkle and Sunset Shimmer (who is the moon princess in my AU).
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