Hello citizens of RPG Maker.web!
I'm having a little bit of trouble with a certain mechanic I'm trying
So in my game there's a one tile jumping mechanic,
if you jump on a certain tile, a switch activates that opens a
So in a nutshell,
I'd like so that if the player is...
Hello people and creatures alike!
I'm using a really neat script by Jetpackgone called Minimalist name input.
This is an amazing script but sadly it's missing numbers which I desperately need for my project's name input screen. I'd like
to have numbers added to this script, this can be done by...
A game by Jason Kumori and Joseph Newton.
Warning! This games themes includes...
And Disturbing Imagery.
All the mentioned topics above are only implied in the game's context through symbolism and some minor dialogue so it never get's too graphic. But if your sensitive to...
Hi all Kumori here!
So let's cut to the chase. In my game, there are certain points were I'd like the player's inventory to be completely empty.
I would like to do this without removing all of the items. My game uses Galv's Item/Bank Storage V.1.9
I'd like a simple script call or function to...
So in my game I'm trying to make a type of system were one map holds events than those events can be brought into the current map that the player is on.
To my knowledge this can only be done with a script, but the scripts I've seen
only clone event's. I wan't a fully functional...
Good day chaps! So in my game I want to disable the use of items
or just disable the item option on the menu temporarily.
Just something so the player can't use items without disabling the
other menu commands.
YanFly Compatible Customisable ATB/Stamina Based Battle System Script
Requires Yanfly Engine Ace - Ace Battle Engine
Customises the battle system to be similar to
ATB or Stamina based battle systems...
I don't know if this user is active anymore but his or her script has a big issue
when it comes to states.
So lemme explain, this script acts as a basic ATB bar akin to "RPG Maker 2003's Battle System"
I'm using this along with Yanfly's Core Battle System Base and Galv's Timed Button Attacks...
For years I've
been searching around for the synths and software that was used
to make Yume Nikki's distinct sounding music and while searching around
some archives of Kikiyama's prior work "Thank you The Cutting Room Floor"
I found some of the exact synths used for Yume Nikki's music here's...
Uh, I'm probably overthinking this, but I think that some of my music sounds kinda...bad?
The melodies are just sort of awkward, and don't flow.
I'm really not sure what to do. Why am I even worrying about this? I don't even have a battle system yet!