Recent content by NeroLightningLynx

  1. Enemy equipment and animations

    Still looking for info on the benefits of assigning weapons and armor to enemy troops.
  2. Guard skill not working or not removing.

    Thank you for your help. I wasn't sure it was actually because of that plug in, my mistake.
  3. Guard skill not working or not removing.

    I am using the CTB system by Yanfly. When I use the guard command the effect will either A: Show up on the characters name for a moment and disappear before they get attacked, making it pointless. or B: Put the actor in an infinite guard state that never ends. I've been trying "turn end" or...
  4. Enemies not getting turns, not attacking, CTB system.

    Thanks for the advice! I have checked both of these and it's still giving the player infinite turns.
  5. Enemies not getting turns, not attacking, CTB system.

    For some reason now enemies never get a turn in combat. The Player is always put to the front of the turn order and the enemies never do anything but take damage and die. I've been trying turning off plug ins and saving and doing another battle test but I haven't found the issue. If anyone else...
  6. Enemy equipment and animations

    When I have an enemy troop or battler that is supposed to have certain armor or weapons equipped, is there any way to actually do this? What is the point of choosing "equip sword" when I cannot choose a specific sword in that category? Since I have to choose their base stats and can't just put...
  7. Kyuu's Art dump

    I was looking for your commission thread again, oops. Your art is incredible though!
  8. Black Cat's Story

    This game is exactly what I always wanted from a video game of dolan memes The dialog is absolutely hilarious 100/10 The invisible maze was frustrating I died at the boss in the cave My friend is going to cosplay Zebrah and I'm Black Cat Game of the Year Please put this up for purchase on...
  9. Requests for a Tactical Turn Based Battle System (Example: Fire Emblem, FF Tactics, Shining Force)

    I appreciate all the feedback so far. I'm still needing this for the project I've been wanting to create. 
  10. Requests for a Tactical Turn Based Battle System (Example: Fire Emblem, FF Tactics, Shining Force)

    Still eagerly anticipating someone undertaking this project!
  11. Requests for a Tactical Turn Based Battle System (Example: Fire Emblem, FF Tactics, Shining Force)

    Bump! I will be happy to commission this type of system if I'll be able to use it as a plug in for my commercial projects.
  12. Requests for a Tactical Turn Based Battle System (Example: Fire Emblem, FF Tactics, Shining Force)

    Hello!  I'm really hoping for a tactical turn based battle system plugin. The idea behind this is actually tabletop rpgs like Pathfinder and D&D, where moving around and positioning on the battlefield and using non combat actions is still a significant part of the fight, and there are several...

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My new RPG Maker music pack, Emotional: Redemption, is now in progress and will be coming to RPG Maker soon. It is an album that focuses on emotional themes including the darker forms of sorrow and despair. Below is a demo of a composition from the album.

Please watch out for your hands when handling chests! XD Did this a few days ago, it was fun to animate

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Pillow Hero - A 16-bit arcade styled puzzle game, update 0.5 is live now on Itch.io! --> https://bifrost09.itch.io/pillow-hero

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