Ninjakillzu
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  • Freezing rain came overnight and everything was coated in a thick layer of ice! I slipped down my apartment steps and got splashed all over my face and jacket with coffee I was carrying. :kaodes:
    How do people feel about killing important characters or playing with their sanity? There's a possibility that I thought up earlier that could be interesting to work with.
    HexMozart88
    HexMozart88
    If playing with sanity is a problem, I've doomed myself right from the beginning. Seriously, though, I think it depends on how you portray that insanity. If they've gone insane and are no longer useful to the story, that might be an issue. But if you're going through their thoughts, scattered as they may be, it could make for an interesting change of pace.
    Ninjakillzu
    Ninjakillzu
    @HexMozart88 It's for a side character, so the player won't be experiencing it in first person, but through interactions. I haven't quite decided if this is the correct thing to do or not at this point in the plot.
    Enigman
    Enigman
    You could always pull a Dallas (really old soap opera.) They killed the main character off for a year or so then brought him back with the explanation that everything that happened relating to his death had been a dream.
    I found this cute praying mantis while on an after-work walk.

    TctH29z.jpg
    I'm sure you wouldn't want to be in the blast radius of one of these...And these are sold in vending machines!

    Untitled.png
    gstv87
    gstv87
    I mean, I reckon with the correct impact force, and being shaken, it would make for a good mortar grenade.
    Kanori24
    Kanori24
    That's a really cool idea. Reminds me of an over carbonated Dr Pepper bottle I opened one that nearly blew my head off. It was the coldest, dizziest Dr Pepper ever, tho! XD
    gstv87
    gstv87
    last pistol of the top row... is that a Makarov?
    and on the bottom row, I see that SMG with the drum mag on the top... M970 or something?
    used to have those in Combat Arms, very underrated weapons.
    where everyone would play fast flankers with SMG, I played defensive tank with HMG. Caught everyone off guard every time lol
    Ninjakillzu
    Ninjakillzu
    @gstv87 Yeah, that pistol is a Makarov, and the SMG you mentioned is the Calico M960 (and M960A which has the stock and front grip). Funnily enough, I changed the name of the M960 to M970 in my game.
    What do you guys think of playing a game in black and white (or technically greyscale) like old movies? There's a samurai project I've been thinking about, and keep wondering if I want it to look more like The Seven Samurai (greyscale) or Ran (color).
    I've been doing a pass over my cyberware, and I noticed a distinct lack of manufacturers! Now I'm creating different companies with their own focuses in the industry (Nanotech, Bioware, Neuroware, etc)
    • Like
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    alice_gristle
    alice_gristle
    Does Bioware manufacture relationship augments? :biggrin:
    • Haha
    Reactions: BK-tdm
    BK-tdm
    BK-tdm
    I would swap them to nanoware and biotech for the sake of puns with the known game dev studio :kaopride:
    Since my last photo of custom gun icons got a fair amount of attention, here's some custom gun icons I made for my brother's post-apocalyptic game (which doesn't have a demo or forum page yet). The first two rows are a mixture of zip guns and other weird DIY pieces from real life police confiscations.

    5.PNG
    Developing in-game criminal organizations is tough work, especially if you have multiple warring factions. I've been working on fleshing out different branches of a Yakuza family, each with their own purpose and important individuals. :kaophew:
    • Like
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    RachelTheSeeker
    RachelTheSeeker
    I could imagine so. There's likely history of organized crime to look toward, different motives and different methods. A group of anarchists could look different from a small group pulling heists, which would also differ from a closely-knit mafia family or a medieval-fantasy thieves' guild. Heck, there's probably enough differences among real-world Yakuza families alone.
    To cut down on map lag, I've been researching how to implement a lighting layer as a single map overlay instead of a bunch of individual lights. Hopefully I'll have a screenshot soon!
    ElCheffe
    ElCheffe
    I think there is a tutorial from Kokoro Reflections about exactly this topic. Should be part of the free stuff on their homepage.
    Ninjakillzu
    Ninjakillzu
    @ElCheffe Is it for VX Ace? So far I'm just seeing MV stuff.
    ElCheffe
    ElCheffe
    The tutorial is for MV, but I believe the techniques applied could be used for VX Ace, too. As long as you are able to overlay your map with a image.
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I really, really want the Magic story to be good, but instead we got today's chapter of the most predictable mish-mash of tropes with almost no personality. I let go of the physical game years ago, but I can't seem to let go of the story.
Just finished watching the last of the Final Destination movies. I'm digging every last water bottle out of that old van :p
Put off learning to drive for so long, I hope I don't run into any of-fences ..... (quietly leaves)
I introduced a new character to Mintabelle's Wonderland. Fufu the Raccoon! She's supposed to be a motherly daycare attendant, but when the power goes out, she becomes a monster. Rumor among kids says she causes these outages herself...
After an entire year, finally made new story cutscenes. Ones that take place after the current last boss. Praise be.

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