I finally got new ideas for Collector, after not having any for days on end. This burst of creativity must've been spurned on by the release of MZ.
Also, I've been rolling some MZ project ideas around in my head...I wonder how a super hero game would work? There's also that black and white samurai one I was thinking about as well. Hmmm, what to start...
thanks to a lot of lunatic coding... my game finally has a stun mechanic that I feel really good about. damage enemy's mental psyche (mp), and once empty, hitting with certain attacks trigger combos that can stack the damage.
Waiting for the 1.40 update before testing out my copy of MZ so that I don't end up adding unnecessary work to my plate. Meanwhile the current fourth draft for my story is taking shape, and I'm fleshing out the lore as I realize how things would make better sense here and there for the world that I'm building.
Just found out about your complications. I'm so sorry that you're going through this. I wish I could do something substantial for you, but our distance from each other makes that an impossibility. Still, if you ever need to talk or vent, I'm here.