Our program, who art in memory,
Called by thy name;
Thy operating system run;
Thy function be done at runtime as it was on development.
Give us this day our daily output.
And forgive us our code duplication,
as we forgive those who
duplicate code against us.
And lead us not into frustration;
But deliver us from GOTOs.
For thine is algorithm,
The computation, and the solution,
Looping forever and ever.
SYNOPSIS IMAGES/SCREENSHOTS CHARACTERS STORYLINE/PLOT FEATURES DOWNLOAD LINK A note from NKP The demo showcases more mechanics than it does the overall story. The story is pretty lacking at the moment as we have yet to decide key plot devices and key points of interest to include in...
A friendly reminder before I depart for a much needed hiatus... be a friend to your projects, back them up. Every year, thousands of projects do not get backed up and are lost to the ever expanding void. So please, for just a small donation from your hard drive space, you can make a difference to your projects (and future mental health).
Most of us have been in quarantine now for some time. I have seen where a lot of you say that you are bored and have nothing to do. Well. BACK UP YOUR PROJECTS!!! There, now you have something to do ^_^!
I was initially looking for some old archer design i made a few years ago, but couldn't find it...
but here's a sketch from some parade / festival I stumbled upon that i totally forgot
Not sure how i'll go about it, but i definitely want to incorporate some of it in my game
I haven't done much for composing over the last while, but I'm now back to work and I'm focusing on my music pack, Symphony Celestia: Prophecy of the Falling Stars, a music pack that describes an emotional story about a young heroine named Alisa and her journey to try and prevent a calamity.