Oh man, I wrote all this funny dialogue for the guards in the town I'm building. Only to realize afterwards that since my main character is a wanted man, he shouldn't be talking to them in the first place. What a waste.
After the whole Birthday bash ordeal where I felt forced to finish a game and quickly, I almost feel like game making is my calling. I don't remember ever feeling as satisfied. Specially while at the same time working so hard.
I've been writing like crazy for my birthday bash entry. It definitely is way too ambitious for the time frame. I wonder if I'll make it? No matter, I'm gonna finish this either way. It's very satisfying to do even if it is draining.
I finally decided to update from Windows XP to 7 and my computer decides to start acting weirdly. For some reason some installers just freeze at certain points, for example Steam is stuck at updating and it won't open, so I can't use RM
My sister, whom I never met, daughter of the father who abandoned me wants sent me a mail again and wants to chat. Truly I'm curious, but I don't want to meet my father again, I'm pretty torn about the whole subject.
I was initially looking for some old archer design i made a few years ago, but couldn't find it...
but here's a sketch from some parade / festival I stumbled upon that i totally forgot
Not sure how i'll go about it, but i definitely want to incorporate some of it in my game
I haven't done much for composing over the last while, but I'm now back to work and I'm focusing on my music pack, Symphony Celestia: Prophecy of the Falling Stars, a music pack that describes an emotional story about a young heroine named Alisa and her journey to try and prevent a calamity.