@Galv Do you think you'd add a feature to set the Camera Size in the future? I know that you can also achieve this by using zoom, but unlike zooming in to a specific value. We'd be able to get a better idea of what's included in the screen and what is not.
Im also pretty curious on how to
implement this or rather which plugin to use to achieve this.
Can you try this? It lets you add an unreachable state to a battler. If done correctly you should be able to implement what you need
Ohyeah. There's also YEP selection control.
Oh okay. Im in my work network right now so that could be it.
Im gonna try to experiment this on MZ. Probably use the action sequences you made as an example.
Are you plannimg to make a demo in mz? If not do you mind us uploading a working demo in mz and posting it here or somewhere else in...
Oh nooo the poor slimes are gonna freeze! Haha.
The back ground looks awesome. It makes your character popout given how high contrast his colors are.
The battlers on the other hand kinda blend in but a simple color adjust should fix this.
This must be real fun to make! I may try to work on something like this if ever I take a break from my own project.
I imagine myself using a proximity script for an agro system for this.
Plus region common events for better disposal of projectiles.
And an event spawner to summon a bunch of...
Happened to me when I first installed mz. Turns out some of the windows pending updates that got installed upon restarting fixed the issue.
Not my forte, but I have a feeling that it has something to do with display drivers being outdated
It's been a weird while. I've been so torn down that even playing video games has been something I avoided. But I shouldn't forget two things. One, I love RPG Maker for a reason. Two, only way to eat an elephant is a bite at a time.