Recent content by nox24

  1. nox24

    [Help] Disabling help text when selecting command.

    I would like to disable the text showing "Use a Physical Skill." Do I need a plugin for it? Or is it doable with the base engine. Plugins in use:
  2. nox24

    Hello fellow humans

  3. nox24

    ICF-Soft Params Core

    Thank you SO MUCH! I'm able to display them now on the equip scene.
  4. nox24

    ICF-Soft Params Core

    Thanks for that, I managed to show the custom parameters now on the new test project, but when I tried it with my main project it doesn't work anymore. Am I right to assume it's not compatible with yanfly equipcore? Equip core on Equip core off If that's the case, I'll just remove equipcore...
  5. nox24

    ICF-Soft Params Core

    Hello, I'm trying to display the custom parameters on the equipment screen but it's not showing. I'm able to display them on the status scene, but no matter what I do, the equipment screen won't change. Am I doing something wrong? I started a new project and disables most of the plugins...
  6. nox24

    SOLVED: Help with displaying custom parameters on yanfly equipcore

    I'm using custom parameters and I've managed to display them on the status screen using StatusMenuCore, but I can't for the life of me do the same to the equip screen, which is crucial for the game I'm making as it's going to be dependent on equipment for stats. In the above picture I managed...
  7. nox24

    SOLVED: Aloe Guvner's Menu Parameter Control and Yanfly menus

    Hello, I'd like to ask for help with making menu parameter control remove some of the stats in yanfly menus. I've managed to remove m.def and luk from the equip screens, but no matter what I do, I can't remove them from the status screen. I've seen a thread here with the same problem. Link to...

Latest Threads

Latest Posts

Latest Profile Posts

I am adamant about not having missable quests, which means having to write entirely new scenes at each plot progression that takes into account that time and events have passed since the quest could first be accepted while still having there be a quest to solve in the first place. It's worth every second.
Surprisingly useful and thought provoking
Working on animation. Trying to see if I can apply it meaningfully to my games!

working on the sprite for Devali <3
My Game Development Livestream

Forum statistics

Latest member