If we're talking about RPGs in general and not just Maker games, and if you're only asking for the one feature to make me try a game, then it's definitely perspective.
I can't play games in first person due to motion sickness setting in, so anything that allows me to switch to third person view...
Awesome. I love this plugin and most of the updates came before I ever even noticed the bugs in question (or simply assumed I did something wrong and caused it myself haha). Thank you very much, Terrax. :)
Very nice, congrats! :)
So, is today the last day to post? I guess I'll update with my, uh, greatest work yet then. Some character art I've been working on.
There is an explanation, but I'm not about to give it. ¬_¬ And I gotta improve that terrible shading... oh well. At least I can still...
Jup, das ist mein Problem. :') Der Generator ist ok für die sprites (denn ich bin wirklich schlecht im spriting haha), aber für die Portraits reicht er mir nicht wirklich. Aber mein eigener Stil sieht dem des Generators nicht sehr ähnlich, daher ist mischen auch schlecht... u_u,
Yeah... my progress is so minimal, it only shows when I compare it to my art from years ago. But I'd kinda need those game assets now, and not in some years when I might, maybe, hopefully be good enough. But at least there is a club.
That's some serious dedication right there, @... everyone, really. I hope I'll get to see all of your projects at some point. :)
As for me... writer's block + art block is a bad combination, so I've resigned myself to at least improve some maps:
Gotta give them some atmosphere to fit the...
Got way less done today than I hoped, because of conflicting plugins and me having to take breaks to weep about it make it all work again somehow, but I finally implemented Terrax' lighting plugin. Finally!
There's still lots to do, but at least I get more use out of my maps now.
The rest of...
This might just be my personal bias because I just finished a game like that yesterday, but I like ending credits where it's not just the credits itself, but also some additional scenes or images that relate to the game, e.g. what the characters might be doing now that their adventure is over or...
Well, I... tried. :')
The base sprite had clothes that covered more hair than the new one, so I had to fill a few extra pixels in. Which I'm not really good at, so not sure if it looks alright. I could try editing it a bit further, if no one else, more qualified feels like it.
Everyone's projects really sound and look so good so far. I feel like this thread is actually really help me find motivation to do stuff, so, mission accomplished! :)
Anyway, to post a screenshot for once, my progress for today is this practical demonstration in why you shouldn't let research...
The "docs" are honestly soo frustrating. Eg. positionType : "Returns the current position type of the message window." Yes, great. could you please also tell me if 0 was bottom or top, so i don't have to start a playtest to see, because i keep forgetting it all the time, and what are the docs even for, if not that? (it's top btw...)
The one thing I've always struggled with is creating a story, it halts every single project I've ever worked on. We must be in the twilight zone because I've actually come up with a plot, from beginning to end (it kinda wrote itself). I may very well be on my way to creating my first proper little game, yay!