I'm a gamer from the ATARI/NES/Sega Era (AKA: retro) that's decided to throw in his lot with the other desperate indie game developers of the world and share his crazy dreams as games. I'm currently work towards the completion of a VERY old project, while spinning a failed entry for the IGMC 2018 into an epic yarn!
I lurk the forums often and try to post everyday. Hopefully you'll like my games and stop by my WEBSITE where you can give your thoughts and feedback. Thanks and have a great day!!
If you're an artist of illustrations, you're doing fine.
If you're an artist of writing, you're doing fine.
If you're an artist of programming, you're doing fine.
But if you are all three above (and more) you cannot allow any distractions in your life.
After working out some initial confusion, I managed to get Yanfly's Improved Battlebacks successfully working on a test battle, changing the battleback and getting it to scroll during combat. This means that I can have graphically dynamic battles on moving platforms, like the roof of a train or the deck of a ship/airship...
MV's plugin command setup is the current bane of RETRO's existence. To a degree, so is MZ's. Especially when trying to make MV's plugin command interface play nice with MZ plugin commands with complex arguments.