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  • As much as love working with RPG Maker's sprite style, I'm always drawn to the pixel art style like my avatar.
    Earthbound style is super-nice, yes. If only someone were to make a template....
    I'd probably drag myself to do it, I made a lot of character sets and materials for stuff in the style of my avatar a while back, it'd be nice to see it go somewhere nice;)
    Cave Story music, its sososo good^_^
    what the original, the CS+ version, or the 3ds version?
    Glad to know it hasn't met a terrible fate. Aaaand now the song of healing is playing my head. Fantastic.
    The Original, and Aha, Zalerinian, its a good song though! Don't worry, my title's changed now, no more nostalgia trips;)
    Been so long since I was last here, got into a habit of lurking again, damn it.
    Constructing a character creation screen isn't half as much work as I thought it would be XD
    How can one work in this heat? THANKYOU THE MAN WHO INVENTED LAPTOPS.
    Seconded, at least you can move around with one, rather than boil in whatever room the pc is in.
    I'm beginning to hate getting deep into projects and dropping them for some oblivious reason, jeez.
    That awesome moment when you get a huge surge of inspiration. God thats the best:3
    I wish I had that.
    The problem with me is, I think of so many ideas it overwhelms me and I end up getting drawn to make something that sounds cool only later to give it up :x
    Going to see Blink-182 today, It's a real breather from all this work :3
    Playing Super Paper Mario because its so Hi-Technicaaaaaaaaaaal:')
    nerrrrrrrr xD
    It's these times when someone talks about a great Wii game, and when I've just watched a chuggaaconroy episode of the same game, that I hate the fact that I don't have a Wii. :(
    And that I'm playing it for the exact reason Chugga gave me the motivation to go and play :3
    Mother of God, So playing A Link To The Past, OOT + MM this week. Man how I miss the good ol' days.
    Right, Eyes foward, Get Comfortable and get some work done, please. -Ooda's Brain.
    Being drawn to make a comedy RPG, my first thought: "I've been playing too much Drunken Paladin."
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Marketing seems to be about reducing dependence on luck to sell a product, as well as expanding the number of avenues in which luck can play a role in selling a product.
So, I've been wanting to do this randomized logic puzzle in my game for years now. I finally figured out how to do it by using arrays and a few small script calls. It's based on the Einstein Fish Puzzle! :D Though, I have no idea how to actually have the player put in answers.... might start a thread about it.

The projectiles shown in this video are as follows:
1, Basic Triple
2, 30-Degree Arc
3, Randomized Blast Wave
4, 8-way
5, 8-way Double
6, 8-way Slowness
7, 120-Degree Arc Repetitive
8, Projective Triple
9, Split 8-way
10, 2-way Split Randomized Arc
11, HP-MP Split Arc
12, Split Laser
13, Shock
14, Cosine
Drop shadows and water reflections tests in RPG Maker VX Ace

I'm doing a fairy tale project Little Red Riding Hood and the Woodsman. I'm almost done with the demo in my native language and I intend to make a demo version in English as well. I'm just going to use the translator because I don't know the pronunciations very well, I only know how to say "Hey" and nothing else.. :kaoswt2:

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