optimum45
Last Activity:
Apr 24, 2016
Joined:
Mar 31, 2015
Messages:
537
Likes Received:
65
Trophy Points:
0
Gender:
Male
Birthday:
Jul 21, 1981 (Age: 38)
Location:
Florida

Share This Page

optimum45

Veteran, Male, 38, from Florida

Veteran

Time to find a pixel artist... Nov 4, 2015

optimum45 was last seen:
Apr 24, 2016
    1. optimum45
      optimum45
      It has been long since last I saw this place.  I'll be browsing for hours. 
      1. Ghost of Christmas Kloe
        Ghost of Christmas Kloe
        Have fun, there are some super cool stuff everywhere, updates for MV, RP games, cool plugins, amazing resources, basically everything + more!
        Apr 24, 2016
        1 person likes this.
      2. mlogan
        mlogan
        Welcome back!
        Apr 24, 2016
    2. optimum45
      optimum45
      Time to find a pixel artist...
    3. optimum45
      optimum45
      Finally getting it right. The payoff for the hundreds (or thousands) of hours of work. When something you imagined and wrote down became real enough to spark emotion within. There's nothing like it.
    4. optimum45
      optimum45
      A fifth book? Would Convergence even require more than the four I've already written? 48-56 "issues" is enough damned work to begin with, but it seems that there is still story to be told. xD
    5. optimum45
      optimum45
      MV will kill VX projects after all. All of a sudden, I can't give money away to get a commission worth the price I'll pay for it. Economic Death is the first stage.
      1. Scythuz
        Scythuz
        People are still making games on pre-Ace engines e.g. To The Moon - XP & Lisa - 2k3. It's not the engine you use, but how well you use it.
        Oct 22, 2015
      2. bgillisp
        bgillisp
        Right now it's just the hype. Wait til the dust settles, then I'm sure VX commissions will pick back up.
        Oct 22, 2015
      3. Liak
        Liak
        I agree. Older engines aren't going to die. Except for VX maybe, since VX Ace is objectively better, right?
        Oct 22, 2015
    6. optimum45
      optimum45
      Considering that "good" and "evil" are a matter of opinion, I am unable to pick sides. I'll stay on Team NPC for the duration of this event.
    7. optimum45
      optimum45
      An E-Mail I totally missed and several phone calls I totally ignored last week ended up being a surreal opportunity. How strange the world can be.
    8. optimum45
      optimum45
      It felt really nice to "secure funding" for the project. Now comes the fun process of researching people to spend it on. I've already chosen a mapper, but there are a ton of artists and script makers out here.
      1. View previous comments...
      2. optimum45
        optimum45
        That is the latest one I released. The new funding will be mostly for facesets, additional artwork, and some script work. My mapper and my musicians are pretty well set up.
        Oct 15, 2015
      3. Sharm
        Sharm
        My favorite character artists hang out over at Visual Novel forums.
        Oct 15, 2015
      4. optimum45
        optimum45
        I'll have to give it a look. ^_^ I should have several little bits to commission over the next two to three months.
        Oct 15, 2015
    9. optimum45
      optimum45
      Looking for a few brave (or bored) souls willing to give a brutally honest review of an Interactive Novel. Playtime: 15-30+ Minutes. All Feedback is extremely appreciated.
      1. View previous comments...
      2. Bonkers
        Bonkers
        I'm working on my own as well, if you don't mind my comments and analysis for the workshop then I'll certainly take a look.
        Oct 8, 2015
      3. imascribble
        imascribble
        Sure, why not? :p
        Oct 8, 2015
      4. Milennin
        Milennin
        I'm not a reviewer, but I'd be willing to give feedback on it.
        Oct 8, 2015
    10. optimum45
      optimum45
      I have a fresh release of The Prologue that I'm anxious for brutal feedback on. If anyone would like to try an Interactive Novel, shoot me a line.
    11. optimum45
      optimum45
      Finished the visual content update to The Prologue and will release tomorrow. Now...back to what started that whole mess...
    12. optimum45
      optimum45
      Just can't seem to get past the thought that MV will kill interest in VX/VXA Projects. The timing of this is crushing.
      1. View previous comments...
      2. Matseb2611
        Matseb2611
        Nah, it won't kill interest in Ace projects. Whenever I check out an RM game, I don't look for which version of the maker it was made in. Neither would other people. This is especially more applicable if you're going commercial, since the larger gaming community just cares about playing a fun game and not to play it just to see the capabilities of the engine.
        Oct 6, 2015
      3. optimum45
        optimum45
        I think I have filtered this response down to a negative view. What I would call it a "Sideline Attack" of RPGM through my own work. This was not something I ever anticipated, to be honest.
        Oct 6, 2015
      4. Uzuki
        Uzuki
        I still plan to work on Ace for another year until I get the hang of MV. I'll probably just use it practice and smaller games
        Oct 6, 2015
    13. optimum45
      optimum45
      I simply can't allow myself to be distracted by MV. I can't learn it, and I still have 45 issues to build on Ace.
      1. mlogan
        mlogan
        Oooh, but the temptation....
        Oct 3, 2015
    14. optimum45
      optimum45
      Made basic Title Logos for the first 14 Issues, both Volume Covers, and the Book Cover. It's amazing how it all comes all at once.
    15. optimum45
      optimum45
      Issue #1 has been core-evented using Zero Switches and only a handful of required variables. This will allow me to combine them into future volumes without having to worry about that...generally major...pain in the ass...
    16. optimum45
      optimum45
      After ten days of debilitating headaches, I finally caved in and went to the doctor. Doctors in the US are more interested in the Monetary Note than in the Hippocratic Oath. It's saddening.
    17. optimum45
      optimum45
      After a week of trying to cover up a single bad animation (that I seriously can't do any better) with lighting effects, I've finally found the look I've been wanting. Stationary Animations are one thing. Mobile ones are...hard...
    18. optimum45
      optimum45
      With the foundation built, putting #1 together has been a snap. I can produce 2 Issues of the Convergence Interactive Novel a month without pushing it, which is exactly where I wanted to be.
    19. optimum45
      optimum45
      With the foundation built, putting #1 together has been a snap. I can produce 2 of these a month without pushing it, which is exactly where I wanted to be.
      1. Kes
        Kes
        "...2 of these..."


        2 of what?
        Sep 21, 2015
    20. optimum45
      optimum45
      There isn't enough money to secure time. There isn't enough time to secure money. There isn't enough interest to justify the work. I do it anyway.
      1. Valkyriet
  • Loading...
  • Loading...
  • About

    Gender:
    Male
    Birthday:
    Jul 21, 1981 (Age: 38)
    Location:
    Florida
    First Language:
    English

    Interact

    Content:
    Yahoo! Messenger:
    optimum45@yahoo.com

    Signature

    [​IMG]