Most of my testers are saying the same thing. Stuck between a game and a TV show, I need to pick one. The Prologue will remain partially interactive. All future "episodes" will likely be fully automated, television show style.
Pokemon AI Logic: "Enemy is weak to Fire, I better use Rain Dance to make fire type moves less effective. I should just always cast Rain Dance first no matter what, even though it's a niche move that I'm not set up to exploit."
After a little test with the parallax mapping, found it lags like a cat on a leash. Instead of the original idea to parallax map the entirety of the ship, I guess I'll settle for editing the tilesets. Probably should have done that first.