Zombie is not the only thing people turned into in this town. There is also something else here. Something has many different names in history, the plague, the black oil, the purity, the filth. And now, it's called the shade.
(Maybe too much X-File reference. )
Real-life strikes again (I'm working on helping some poor people to get their lawsuit against a company start without charge, while the so-called "Legal Aid" department of the government decides those people "can't prove they are poor. Thus, they are not poor.") So, just a small mining animation today.
I introduced "booby trap" as another indirect way to fight supernatural threats in the game.
But, some of my players are using it to blow up random citizens on the street.
Not sure how "creative" they can go with it.
A music player with all the RMXP's pitch up/down functions.
I can't find any public domain music to play with.
So, I am using Trump's speech just to make fun. In theory, it can make nightcore/anti-nightcore versions of any audio files very easily.
And, you don't really need to dump all the audios into the game's bgm folder.
Working on a case. Get all the evidence to prosecute some bad guys.
But, the game development schedule delayed.
The moral of the story: No good deed goes unpunished... I guess...
Except that, nothing to see here.
So ghosts can go through walls and stuff, and depending their type (according to fantasy media) they can or can't interact with objects to a certain degree...
So why they don't always fall through floors? Do they always float and sometimes simulate walking? If things go through them how can they hear/see? And why sometimes they have clothing? Do clothes die as well?