Certainly, later engines may have more autotiles in one tileset than RMXP. But, that's an illusion. I can just turn it all autotiles into normal tileset and use a script to automatically adjust. And, the size of RMXP's tileset is unlimited.
I don't speak German or Russian. Thus, I am trying to make an AI do the translation.
However, I just realized I have no idea to tell whether the result is good or bad.
Anyway, as the template has been set. The text files can be easily modified in case anyone is interested to improve the results.
"The Great Wall is great. But, most people can only be the slaves who built it, leaving their bones underneath that wall. They spent their whole life to build that wall and the empire, an empire that enslaves them." I'm just going to turn it into a modern-day sad tale.
OK, I found a way to stop videos that are playing under the RGD environment. The only drawback is a second of black screen when it transitions back to the game. Still better than RGSS3's video control.
Observation Log 1 on the planet of "RPGMAKERWEB": Local RMXP community seems to have very few survivors. Their script tech-level is in the early Stone Age(about the same as 66RPG in 2007).
Some cats/wolves/squirrels are spotted, they are likely friendly. :3
Keep working on establishing more meaningful contacts.
May try to use the "I Come in Peace" protocol if encounter any hostiles.
I've been working on something on and off for a few years now, and I've been reluctant to share any details on the project before I had anything playable because I did not want to generate hype only for the project to go back on hiatus. That being said I believe what I'm working on is very unique and pushes the boundaries of what RPG Maker projects can be. Bold claims, I know but just wait.