Oscar92player
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  • Oh, man... this seems like an endless circle. Every time the RPG Maker MV updates, the bugs acts like an hydra: cut one head and appears two instead... I hope this will end someday.


    Of course, the devs are making a great job updating the engine for a year without rest, so all of us, the owners, plugin developers, game developers, and main developers must give the best we can to make of RPG Maker MV the best engine since 2000/2003.
    I was hoping that some plugins that I'm using on my project were updated (or re-created) for MV this days, but NOPE. No plugin updates, no new plugins, and my project in a deadpoint. This is ridiculous, you cannot trust in the words of some developers, even if they promise to update or create new plugins with more functions, bug-fixes, or additions. All lies. If you promise something, fullfil it, or dedicate some words to explain what happened and why you can't do what you promised. The silence is not a good answer.


    If this situation is the same, even if the MV is updated in the near future (including sound delay and lag), my project cannot be completed, and if that is the case, I will give up with RPG Maker. This didn't happen with VX, or Ace, which have a lot of scripts, with several updates and bug-fixes. MV it's not working like I imagined, I was hoping that the engine will receive a lot of plugins, like VX or Ace. But no, it's a complete disaster, with a lot of people asking, for example, a plugin that can make a Mode-7 or others asking for support on plugins already created, and no one have a good answer to their questions, or don't want to understand that a lot of people don't know how to use (even the information and instructions) the plugins.


    Another thing is that, some webpages with a couple of good scripts made for VX or Ace (Tankentai Battle System and ATB included) are gone, and no one ask or updates on this forum (the official forums!!) the lost archives or demos. It's a real shame that all that work has been lost because nobody has bothered to recover it. I'm lucky to have preserved most of the best scripts and demos on my computer and USB devices, but unfortunately not all.


    With MV and the new features I expected the same work that scripter developers had done with the old engines, but no, some developers release a plugin and then disappears without answering people cuestions, fix the bugs or update the plugin (and most of them with potencial). There are amazing plugins, new ones and remaked ones, that it's true, but not compared with the quality of scripts made for VX and Ace. I'm really disappointed.
    bgillisp
    bgillisp
    Answers I can understand. The issue is some developers had to even stop answering ? as the load was too high. One said they were up to 90+ hours between answering questions and writing. Hence why a few have now said go to the support forum, as the ? count was too high for them to continue handling those.


    For the rest...all I can suggest is maybe next game, make it only use the currently released plug-ins. Not ones in development, but actual, finished plug-ins.
    Oscar92player
    Oscar92player
    To be honest, I did not think someone read what I wrote here. I'm glad to have a conversation out of the support forums xD


    I understand the hard work of the plugin developers, I know they spend to much time with us, I don't have any problems with that. Yanfly for example is doing a great work with his plugins, I know he have health problems because of that. I understand that, so I don't want to bother him with my questions or requests. But others... well... others makes plugins with some bugs that needs to be fixed, and things to add (but you know that plugins have potencial); and if you ask for support, they say that the will fix or add something to the plugin and then disappears with no reason, no answer. That confuses me.


    For example, look at the Preload Manager. It was the best plugin for sound delay, and preload graphics for your project, and after the update 1.3.0, no one know what happened to his developer, if the plugin will be updated and a couple of projects having problems with the actual version of the plugin, and nobody answer.


    I don't mean it's the fault of the developer, maybe he has his own problems too. But all the hard work dedicated to create the plugin... lost because nobody says something about what happened... it's a shame.


    Besides that, also I had set my expectations on MV and the plugins that will come with it (you know, the limits with Ruby/RGSS vahish with the new HTML5/JavaScript code), and I don't know if it's just me, but I don't see much movement as with VX or Ace. It is the reason for my disappointment, and I am sorry, but it's what I feel right now.
    bgillisp
    bgillisp
    Understandable, and I'll admit I've held off porting my game to MV because some key plug-ins are missing still that exist in ACE (I think I'm 2 plug-ins short now of being able to do a full conversion). That and being over a year into the development makes it hard to switch too though, so not sure I'd do it even if those remaining 2 ever get made.


    I will admit movement does seem low, but I think that might be more because it is < 1 year old, so the big plug-ins are still WIP. Hard to say. Maybe the release of the IOS version of RPGMaker tomorrow (I think it's tomorrow it comes out?) will boost it?
    Saludos profe como estas ? Espero que estas de buena salud y que el clima en espania se esta mejorando... aqui en Victoria  Au Hase frio como el aqua del rio bueno que este bien 


    Tu chileno Au Amigo ....
    Si yo hablo Español tambien soy de chile pero naci en Australia 
    Luck Of Kurisu Saimon Des
    Luck Of Kurisu Saimon Des
    Vale esta bien el clima por ahi? Mis gran parientes son de Españia 


    Yo soy ultima generation de daza familia 
    Oscar92player
    Oscar92player
    Un poco revuelto el clima, ya no se sabe con seguridad si va a hacer frío o calor con esto del cambio climático, y por donde yo vivo en Málaga hace días de viento que hacía décadas que no había por aquí.


    Entiendo algunos términos como "gran parientes" (abuelos), pero lo de "daza" ya me resulta un poco más complicado de entender.
    Luck Of Kurisu Saimon Des
    Luck Of Kurisu Saimon Des
    Los dazas eran de espania y mis relativos
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