Ossra
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  • Phew ... such a whirlwind of activity! Too stressful to keep up. Time to crawl into the coder cave, hybercode, and then emerge in a few weeks with a plugin or three.
    I think my goal for MZ ... is to actually release a game and not have twenty technical demos and debugging projects. Let's see if I can manage that. ;o
    Does anyone else marvel at the tweaks and hacks that programmers of retro consoles needed to use to create various audio and graphical effects in a game? I could watch these kinds of videos all day ...

    Dororo
    Dororo
    Also 8bit computers, they did miracles to go beyond sprites limit (like asynchronous renderings).
    For thousands of years I laid dormant. Who has disturbed my slumber? Oh ... it's RPG Maker MZ. Nice! Time to tinker again.
    Hello @Ossra if you aren't busy, I could really use your help. Thx!
    bgillisp
    bgillisp
    It says they haven't been online in 5 months. Might not be around anymore. Hopefully others can help you.
    Just re-watched Dawn of the Dead (2004). Now I kind of want to make a Halloween game ...
    Phew! Tinkering with a function to deep parse plugin parameters and insert default data (including structs). Recursion makes my head hurt.
    All of my projects eventually transform into a testing ground for plugins and practicing tile techniques. I tinker too much ...
    SpicyNoodleStudios
    Try making a game plan beforehand. That's what a lot of teams use design docs for. They're more like a path, you set your rules and you stick with them. That helps from the straying that can happen. Don't add anything new or special or tack anything on. Do what you set out to do, then when polishing everything up maybe you can play around a bit. Just don't forget to add all the pizazz!
    Ossra
    Ossra
    I tend to scatter my testing across multiple projects. Usually because I create a new project to test a plugin or a technique on, and never combine anything from the previous project. This is why I have 29 test projects in VX, 35 in VX Ace, and 12 in MV. I am a digital hoarder ...
    TheoAllen
    TheoAllen
    The journey won't end. Once you've done learning the plugin, how to use and write it, new techniques, you will begin to test some designs.

    For example:
    First, you learn how to implement limited inventory
    Then you learn how to design a game with limited inventory
    (RPGVXA key claimed). I have a small list of RPGVXA resource bundles I received from Humble Bundle I do not want.
    Ossra
    Ossra
    Sure! Which one? Or all of the High Fantasy bundles?
    Caitlin
    Caitlin
    o.o I'll take the first and second bundles. High Fantasy Resource Bundle, High Fantasy Resource Bundle II
    Ossra
    Ossra
    I sent the keys to you in a private message o:
    Feh! I am getting back into the RPG Maker scene and wanting to create a horror game for Halloween ... but no ideas are flowing.
    Jonathan Strange and Mr Norrell is a wonderful show. Although I admit to be somewhat biased, as I rather enjoy magic and whimsy. I tentatively peeked at the series on Netflix and several hours later I have no more episodes to watch.
    Since @Quasi is meandering away from RPG Maker whatnots, I spent all day doing a from-scratch re-write of his Simple Shadow plugin to include various fixes and features.






    And everything looks the same. Oh well, at least I know the back end is completely different. Ugh. The realm of sprites and tilemaps is a terrible, confusing place ... 
    Is RPG Maker VX ever on sale? I have purchased every RPG Maker except for VX because I can never seem to come across a good deal. I would like to tinker around with and/or peruse through super old projects, but not if nostalgia is going to cost me 60USD ... 
    Kyuukon
    Kyuukon
    I bought it last year when it was 85% off using a promo code :D
    Shaz
    Shaz
    Maybe not as often as the others.  I know VX is not on Steam, and a lot of the sales are through steam, including humble bundles and stuff (though VX might still be included in humble bundles and you just get a code for this version - can't really remember).
    slimmmeiske2
    slimmmeiske2
    Yeah, it was on sale during Golden week if I remember correctly. At the very least, I bought it this year when it was on sale. :)
    Nintendo really dropped the ball on the Classic Mini Console. What the console should have been like :
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    Simon D. Aelsi
    Simon D. Aelsi
    It really bugs me when people say "Cart".... >_<   When I was a kid, they were called CARTRIDGES.  :p Alas, I digress.  

    I owned a real NES when I was a small boy, and I frankly can't wait for the mini version.
    (Although my real NES still works like a charm. The ol' girl just needs a little dusting et voila! )
    Nemo
    Very tiny and cute!
    I am wandering through some of my old projects, wondering why exactly I abandoned some of them ... 
    @Iavra Accidentally pasted an easing function from the Animate Everything plugin into Chrome and stumbled across Iavra's secret web stronghold.

    View attachment 42269
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    Zalerinian
    Zalerinian
    Time to break your way in to see all the secrets~  BD
    Ossra
    Ossra
    I am haxxing away to the Matrix sound track! ;)
    Zalerinian
    Zalerinian
    Ahh, very nice. I'm doing so via the Splatoon soundtrack. Never listened to it before but it's... definitely different from Nintendo's typical style.
    Struggled with getting a message window to display in a custom scene for a half hour. Finally realized I forgot to initialize the message window. Sigh.
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