I don't just wanna regurgitate the numbers I see, I wanna actually understand the calculations I'm making so I'm probably gonna make a post later with some calculations and what I THINK they mean to get some advice and corrections.
Edit: All (Most) of these will be tested in game prior. I just wanna make sure I understand what's going on under the hood if you will.
I'm very manic-y right now. I didn't sleep and I wanted to get a bunch of stuff done, but didn't get anything done except the bare bones concept for a POSSIBLE game.
And I can't sleep now because I'm probably gonna be hanging out with my brother and I gotta discuss a bunch of BroCoG (our game group) junk with him plus it's far to late to sleep NOW.
I can't seem to upload my game to the Jam. It just says "There are no projects on your account that you can submit to this jam. Please create a new project or publish an existing one from the links below." (Quick note: I did Publish the game like it said to)
I may have to just submit my game unfinished. I mean the story is done if not a bit unrefined but my test player hasn't finished their testplay and notes. I'll have to fix what they've already told me.
I'm still not satisfied with the battles in my game. They always feel either to easy or hard - and I'm almost certain bosses have to many hit points, but there comes a time when you MUST say "I need another person's opinion" so my game is being sent into the testing phase. I'll cross my fingers.
The games story/dialogue is a little rough around the edges, but I am almost done. Just gotta finish the enemies and tweak battle junk and that should be it. I'll have my brother test play it and then fix up the rough edges if I have time (or post jam if time does not permit). [dances]
On the title screen I accidentally have it say "Presented by BroCoG" instead of "Created by BroCoG" - I know it's a small thing, but it's gonna be annoying to fix. There is a distinction between presenting something and having created it. Still maybe I should just leave it as is.
Heh-heh. I snuck in a little secret "bad" ending you can get in my game jam game since it only took a second to make. I won't say more since the game will be available to the public post-jam for free, but I consider it a cute if not sad ending.
Came up with a system to quickly stat enemies, plus I have some more story beats to finish, and one last dungeon to finish the puzzle of. Oh and I have to make the items. I really hope I can finish this.
thanks to a lot of lunatic coding... my game finally has a stun mechanic that I feel really good about. damage enemy's mental psyche (mp), and once empty, hitting with certain attacks trigger combos that can stack the damage.
Waiting for the 1.40 update before testing out my copy of MZ so that I don't end up adding unnecessary work to my plate. Meanwhile the current fourth draft for my story is taking shape, and I'm fleshing out the lore as I realize how things would make better sense here and there for the world that I'm building.
Just found out about your complications. I'm so sorry that you're going through this. I wish I could do something substantial for you, but our distance from each other makes that an impossibility. Still, if you ever need to talk or vent, I'm here.