Good morning / Afternoon / evening , everyone.
I am in need of your assistance once again.
How difficult it would be to create a script in which you can set up elemental resitance to work the same way as a state resistance. In other words, when the battler has a state that nullifies Fire...
Good morning / Afternoon / evening , everyone.
How difficult is it to make a script that gives a damage limit to critical hits. I am using Victor's damage limit to limit most skills to 9999 but it isn't applying to critical hits.
Can this be done? any help would be appreciated.
Good morning / Afternoon / evening , everyone.
https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/steal-item/
Is it possible to create a modification of this "steal" script in which instead of items you "steal" common events from enemies. For example if the skill successfuly lands it...
Good morning, afternoon, evening everyone.
I seem to have a problem with this script
Szyu's Items Class Restriction
https://forums.rpgmakerweb.com/index.php?threads/items-class-restriction.31546/
The script on it's own works just fine...
it's just that I made this small edit on...
It is so strange... ir works just fine as long as I don't initiate a battle with an actor with more than exactly 25 skills or more... then I get the scene_battle error... there has to be some script here that is causing the issue and i don't know what is...
UPDATE: Somehow I got it to work by...
My hero/heroine
I'm using the Default Battle System with W.Coulliard's FF Log along with Akea's Battle Popup
This so far seems to work perfectly, thank you so much for this, it does as it's intended and I wasn't going to use it for anything super complex anyway.
If I encounter any issues...
Good morning / afternoon / evening, everyone.
I am in need of your assistance once again.
How hard would it be to code a script that plays a note-tagged animation on the affected battler when this battler has recovered from a state. I.E when the state is removed?
Is this possible to achieve...
I'm sorry but I am having a hard time understanding, so I simply replace
skill_type_sealed?() with skill_type_sealed!()?
or wait so should I put !skill_type_sealed?() ?? you did mention start of the method call
Good morning / afternoon / evening, everyone.
I am in need of your assistance once again.
https://yanflychannel.wordpress.com/rmvxa/battle-scripts/battle-command-list/
The script speaks for itself as it gives you loads of options for battle commands.
However, I would love to have an addon...
I wonder what I'm doing wrong. Maybe it's because of Selchar's skill command exceptions.
Another Solution for what I WANT TO ACHIEVE is to have an addon for Yanfly Battle commands that allows me to change battle commands for actors / classes via a script call...
I changed a line in skill...
I have no idea why some of the program "splash screen" always on top. E.g, RMMZ loading screen stuck on the top blocking anything I want to do until it fully loaded. What is even the purpose?
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