I use "Shaz's SMARTPATH" Plugin
SmartPath eventId1 eventId2 # Makes event 1 find path to event 2
event = number for specific event
event = 0 for "this" event
event = -1 for player
Enemy did not move:kaocry:
Maybe if you want player carring a box on player.
You may make a box as switch.
When press action that box (Switch)
1. That box (Switch) is transparent.
2. Change sprite of player to new sprite that player carry box over head.
Good Evening :LZSsmile:
I have 4 maps.
- Map A is World map. and have "Blank area for Room".
- Map B as small as "Blank area for Room".
- Map C as small as "Blank area for Room" .
- Map D as small as "Blank area for Room".
How to random room every time I enter and leave and enter room:kaocry...
OK! This is "Momentary switch"
Make 2 Events on map.
First event is
◆Comment：Make this program to keep an eye on on X and Y of Map.
◆Control Variables：#0001 switch X = 7
◆Control Variables：#0002 switch Y = 5
◆Comment：Make this program to keep an eye on on X and Y of Player.
Haven't been on here actively in awhile, project is going strong my biggest issue is the STORY, i'm refining the plot and learning so much i decided to take a writers class to improve even more but the programming and functionality of the game is stepping up nicely!