Recent content by panpaper

  1. Is it possible to create a tileset without tiles?

    Could you close the thread? Thanks again!
  2. Is it possible to create a tileset without tiles?

    Thank you, I really just didn't know what that technique was called. I've now searched for parallax mapping and found many helpful results! Should I delete this question?
  3. Is it possible to create a tileset without tiles?

    I want to create hand-drawn doodle style graphics, so I drew a map on my drawing tablet. Knowing the grid nature of the game engine, I drew the map on a square grid (i.e. outlines for all walls, paths, doors, and objects are aligned to a grid). To put it simply, I made an image (attached below)...
  4. Remove state not working

    @Kes sorry I did not know that. I'll take note from now on, thanks!
  5. Remove state not working

    I could not find this function in the help and documentation. Is there a reference list of all the functions I can put in the formula box?
  6. Remove state not working

    I'm seeing it right now, uploaded it using the built-in file upload in the forum.
  7. Remove state not working

    I completely overlooked that! This clears up this issue and opens some other possibilites, thank you very much!
  8. Remove state not working

    First off I want to say thank you, this community has been amazing, with all the helpful and swift responses! I'm trying to implement a sidearm where the player can use a gun as a secondary weapon. In order to use the gun, the player must "consume" an ammunition item from the inventory. Doing...
  9. Make troops' only appear if a switch is on? (No plugins please)

    I've made my game such that the player can choose which side to fight on. If they choose A, enemies from B will be encountered in the overworld. If they choose B, enemies from A will be encountered in the overworld. Is there a way to do this without plugins, and preferrably without having to...
  10. Player-inputted names keep showing as the default name.

    I see now, I added the character to the party "initialized" before leaving the first map. Must have missed that in the tutorials. Thank you so much!
  11. Player-inputted names keep showing as the default name.

    The player names a supporting character in the first map. On the same map, \N[2] shows the correct name that the player typed. However, when the player is in a different map, \N[2] shows the actor's default name. I have no plugins installed other than the Community_Basic that came preinstalled...

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I remade/fixed my Elf XP Mack Templates. The Ears are looking better now.
Male Update.pngFemale Update.png
You can check them out, they are in 12 recolours, both Human and Elf Versions!
I'M BACK BABEY!!!
College is hitting me a lil' softer than I expected, so I'm back on MV!
And to kick things off, here's a lil' test of a tileset edit I made today! (Took me, like, 5 hours, considering this was the first time I've EVER used GraphicsGale...)Edit test SUCCESS.PNG
Red_1,png.PNG
I don't know when I'll have time to finish this, so I'll post this mostly complete version now. Another major character of my project, his name is Red (at least until I can think up a better R-name). In case he looks familiar, it's because his design (and personality) is based directly from my favorite anime character of all time (who is, unfortunately, fairly obscure).

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