I grabbed a bunch of Yanfly plugins when they were still free, but I’m really considering to purchase the whole bundle. Base Troop Events won’t do in my case, I want to set the variable to a different value for each troop.
I think this thread can be closed.
I found the source of the problem, it's related to how VE_ActiveTimeBattle turn count works:
I don't know if Victor Sant is still working on this.
Maybe I'll just switch back to the standard turn system.
I fixed the plugin order but it still didn't work.
I disabled all the battle-related plugins and... it worked.
There's definitely a conflict somewhere, I'll try to turn the plugins back on (one by one) to debug this more.
Thank you kindly for the help :LZSsmile:
EDIT: forgot to say that I...
I'm new around here, so I apologize in advance if I posted in the wrong section.
I started making my game a few months ago; so far so good, I have almost everything I wanted to put in this project.
In terms of game mechanics, the last thing I would like to add is what is known as...
My name is paulcimmino and I'm from Italy.
I've been lurking this forum for a long time and finally decided to join!
Just moved to RMMV so expect soon a post from me begging for help :guffaw:
See you all :rock-left: :rock-right:
P.S. Turn-based RPGs addicted, tell me your...
Revisiting one of my older projects in a long time to work some more on the mechanics. I've been working on- and off-again for about a year now on recreating the Force and Mystic systems from Wild ARMs. And I think I've finally made some good breakthroughs on that!
Still, it is not perfect and I may post my thoughts at a later time to see if there are any other suggestions or alternatives I've missed.