pEcOsGhOsT
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  • Hey I saw you posted about having problems with San map generator and Quasi ABS. I am having the same problem with those two. How did you get them to work together so the player does not walk through walls?
    Kes
    Kes
    Please do not use Status Updates to ask support questions. If you have a query, perhaps you could post in the same thread that the was discussed in.
    pEcOsGhOsT
    pEcOsGhOsT
    I ended up using Moghunter's ABS (that works WAY better than Quasi)
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oddly enough, at this point... 3 major things have kept me from porting my project to MZ... animations, and that's mainly because they don't match the artstyle of my game. and two... I NEED a YED Sideview Battler like plugin and I have yet to see one. 3rd, I don't have the money for all the stuff I need plugin wise. and I already have it on MV... lol
Generally speaking, would there be interest in some form of tutorial regarding general project management? I see there are a lot of indie/self-taught devs around here, and looking back i feel like there was a lack of resources on how to properly manage a project that might take several years to finish
I've been working on some ABS team A.I. for 'A New Suburbia', and thought I'd share.

I'm generally quite please although the AI is a little grenade heavy right now :rolleyes: - Sneaking and stalking next! Please excuse the terrible map... it was just for ease of viewing!
Voting for the second round of the Map Madness Tournament is now live! Vote for your favorite in each matchup! https://forums.rpgmakerweb.com/index.php?forums/map-madness-2021-polls.187/
Just bought the Visustella All Waves bundle... Time to go IN!!

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