Yanfly, will there be a plugin for multiple parties like in the last dungeon/part of Final Fantasy 6?
An example will be, say we have 30 heroes in our party and we can create different groups with each one consisting of a Leader and 3 or more party members accompanying him. With different...
Yes! Excellent! Seems like what I am looking for! Will there also be multiple inventories and different skills per party? Any estimate date for a release? Really can't wait to try it on MV :)
Hi, it would be great if there's a plugin to allow the user to have multiple parties like in the last dungeon/part of Final Fantasy 6.
An example will be, say we have 30 heroes in our party and we can create different groups with each one consisting of a Leader + 3 or more members accompanying...
As Shaz said in the post above, do not use rips graphics for a commercial game. In fact the best advice is to never use any rips of any commercial games as placeholders graphics in your game. Why? because after you will replace the rips arts with your custom graphics, there could be a...
Well I think the price will not be an obstacle to people who have been selling games for these past years as by now, they know approx. which games will sell when porting and the fees for unity is not that expensive. Only starters will think twice before jumping ship. Even if Elder sells his...
According to the owner of Blossomsoft, he is making a framework to port rpgmaker games to Unity. Don't know how much it will cost once completed. Blossomsoft has released Eternal Eden around 2 or 3 yrs ago and the company has 1 commercial rpgmaker game in its catalogue.
I'm not that interested in Rpgmaker games on the xbox but I'm for an export tool to the Android market instead. The biggest advantage would probably be portability of the games which mean the gamers will be able to play anytime anywhere and that's where rpg maker games can be commercially...
My 2cents on this subject.
If you are hiring a 2d artist, pixel artist, musician or coder, then your game will probably be running on a medium budget. You are definitely targetting the stars with such a team and it will take 4-12months at least of development for such a premium rpgmaker game...
What to really understand with Steam is that they only take games that they see as interesting and have some buzz on the internet. They have a team who review the indie games before approving whicb will be released and which will be omitted. Out of 25 indie games, only 1 or 2 will make it there...
There was a time when pricing was a big debate especially when Amanda released Aveyond and most people agreed that 19.99 or 20usd was the way to go for a commercial game. This price will reflect on most games out there. Lower than this, it can also means that the game has been made without...
Kilim, as for pricing, the big portals are the ones that tend to kill off indie gaming. Where games were sold at 20usd some years ago, their policy to lower the price to 5 or 10usd makes things very difficult. I would say at first, sell your game on Amaranth and Aldorlea as they are the top 2...
I also did think like you in the past! I really didn't bother about them because in the early days, they were not in any way superior than the free games on the forums. But after making my games, I realize that it really takes a lot of effort and determination from the developper to complete a...
oh I think you missed my point. I was not referring to which type of game the casual players like but to a game that stands out of all the games that have been released so far in terms of customization to make it look like a more professional game and one that does not feel rpgmaker with its...
Well I am not forming my opinion only just based on the store as I am a very long time follower of most of the commercially released rpg maker games. I think Alpha Kimori leads the crowd by its custom system as it does not have that typical rpg maker feeling that we use to get when playing an...
People will always hate commercial rpgmaker games unless there is 1 game that demark itself with some great graphics,storyline, custom battle system/menu and that it is a big hit by going to Steam! When that happens, there will be a bigger amount of people who'll want to get their market share...
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