Have been getting back into gam dev lately. Both exciting and huge source of anxiety. Replaying old projects, I realize some cold hard truths. New projects are intimidating to think of all the things to do! Normal day in life of gam mak.
:/ it really get on my nerves reading stuff about how to write a resume and they say things like "turn your failures into wins!!!" ... no interview Ive ever had cared to hear anything about my failures, and why would they ?