Its impressive how much performance u can gain on RPG Maker MV if you simply replace things like "forEach" on the corescripts with a normal for loop. Makes you wish the engine was designed with performance in mind rather than just easy readability
node.js and Chromium both updated v8 to 9.1, which means faster built-ins for desktop and around 15% faster overall performance accross all platforms thanks to their new jit compiler. Can't wait for NW.js to update both
I think it's by time I make use of this feature in the forums. I'm never one to share profile updates or anything the sort, but hey, you gotta start somewhere! I think I'll use this place primarily to post maps actually, so here, have a goblin cave!
Juice FX is amazing... the portal in the middle is actually animated and moves thanks to Juice FX. so I edited part of a map I have and then drew the portal around it. threw it into Juice FX and now it's lively instead of static.