I'm honestly pretty bummed out at how little (0) sales my game had after hundreds of hours developing it, adding stuff that no other RPG Maker games have, and trying to market it. I'ma uninstall RPG Maker and try something else.
After many hours of mapping and tileset edditing, I think I'm mostly finished with the tower defense map! Time to implement the code that glues it all together and move on to VS Twitch mode
I feel bad for saying this but... some people really put no effort into making games, create some "just another rpg maker" games and even try to sell it...
Its impressive how much performance u can gain on RPG Maker MV if you simply replace things like "forEach" on the corescripts with a normal for loop. Makes you wish the engine was designed with performance in mind rather than just easy readability
Updated my signature. I know I'm not very active, but I wanna help share some projects that may help the world for free, and couldn't think of a better way
node.js and Chromium both updated v8 to 9.1, which means faster built-ins for desktop and around 15% faster overall performance accross all platforms thanks to their new jit compiler. Can't wait for NW.js to update both
Been busy in Fort Myers and I'm spending tonight and tomorrow in Orlando. Then I go home on Tuesday by train (I take the Amtrak) and rest up before work on Wednesday.
I'm going to make a thread on the forum asking an interesting question... about the next RPG Maker!
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