Recent content by peq42_

  1. peq42_

    The journey of a transgender

    one of the reasons I wanted to post. Trans people tend to have a hard time finding a safe place, so its good to bring up the fact that hey, here is one such place!
  2. peq42_

    well I do video editting. Each recording about 10GB+ then theres also the stuff I download to...

    well I do video editting. Each recording about 10GB+ then theres also the stuff I download to add to the video(another 2GB or so). I also like playing games, which nowadays consume about 50-200GB each sooo
  3. peq42_

    The journey of a transgender

    This is a documentary I edited for a friend and thought should share as its quite interesting and helpful for a lot of people who are trans and have questions, self doubts and whatnot about the topic. On it, a group of different people, some trans man some trans woman answer some common...
  4. peq42_

    If you respect the art of game development in any way, please, do not use AI Art.

    AI Art honestly feels illegal. To train the bots, its creators need to first download and feed into the machine learning MULTIPLE art pieces and pictures(and yes, photos can and usually DO have copyright). Whether or not the output is different, the mere fact the whole thing uses some one...
  5. peq42_

    RMMV [Online] RPGmod - 1.1.3 (Source Code open)

    A bit of a rushed small update, but due to issues with my website's server, although the game is still available there for download, the update system rolled back to using github More info at https://peq42.com/forums/topic/rpgmod-update-1-1-3/
  6. peq42_

    RMMV [Online] RPGmod - 1.1.3 (Source Code open)

    New update dropped! Client: Changes: -Moved the update files/checker to my website at peq42.com(used to be github) -Interactions in VS Twitch map no longer trigger an attack Fixes: -Fixed chat not openning/hidding in multiplayer -Fixed name not showing on some players -Fixed missing...
  7. peq42_

    Going back to a game I haven't worked on in a year, and immediately found sources of bugs. Funny...

    Going back to a game I haven't worked on in a year, and immediately found sources of bugs. Funny how it looks easier now than before
  8. peq42_

    that'll depend on the server having a SSL certificate or not

    that'll depend on the server having a SSL certificate or not
  9. peq42_

    not really. The way it works is, client opens a connection to the server each time it needs to...

    not really. The way it works is, client opens a connection to the server each time it needs to communicate, and uses tokens to identify itself instead of a password. The server verify both token and the client IP to ensure it truly its the person. Thats how the "remember me" function works on...
  10. peq42_

    and I just figured out how login sessions work(keep users logged for days). Might make a...

    and I just figured out how login sessions work(keep users logged for days). Might make a tutorial tomorrow if anyone shows interest
  11. peq42_

    "Thing X is extremely difficult" no, it isn't.

    https://forums.rpgmakerweb.com/index.php?threads/is-rpg-maker-3d-possible.57698/post-563018 https://forums.rpgmakerweb.com/index.php?threads/multiplayer-support-for-mv.72548/post-685387 https://forums.rpgmakerweb.com/index.php?threads/why-has-no-one-made-aram.149508/post-1288024 (btw pioneer...
  12. peq42_

    "Thing X is extremely difficult" no, it isn't.

    I've been away from this forum for a while and recently came back, after deciding to work again on my project called RPGMod, and it seems that things haven't changed much: One of the most frustrating and common responses that new people get when asking things still is "doing Y is very hard", "X...
  13. peq42_

    How to impliment stealth mechanics?

    well, there's a few ways. -You can implement a constant check for if the player is running, and if they're, immediately make them get caught(since running makes noise). To make that, you can use $gamePlayer.isDashing() inside a parallel process event. -check if the event is looking at the...
  14. peq42_

    RMMV [Online] RPGmod - 1.1.3 (Source Code open)

    Alright, doubling back on this: I'm going to update this game again! I'm going to be posting updates and tutorials on it on my personal website(link in my signature) and, if someone kindly decide to lend me a basic VPS(I don't have money for one sadly), I'll bring the servers back on for...
  15. peq42_

    Where do you publish your games?

    Lately I've been doing quite a bit of research on places where I can publish my game creations(currently for free, considering lack of money made with them xD) in order to get downloads and feedback So I thought I should ask, what places do you publish your games? Which ones are free, which...

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