during the players turn a wheel of blocks appear over the active characters head and the character jumps and hits one of the blocks to selected option, some blocks directly start a move like the fight and guard options in rm other blocks act more like the skill and item options opening more...
I setup my own movement script with common events, but for it to work properly I need to disable normal movement, but autorun disables to many things (menu, other event)
Me: "Who the heck would play a game with no stakes, no enemies, and all you do is raise and breed bees?"
Later after playing it. - "Holy crap, I didn't know it was 1:30. Where'd my time go?"
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