why does the free version of alpha net still have all the gamebreaking bugs it has while the paid version doesnt? shouldnt they both be working? like ok with who pays gets more features for the plugin, thats fair, but atleast let the free version work
Heya! I hate to bug ya', but I was curious- have ya' made any progress in implementing playtest compatibility with your ATBS System? I was hoping to test it out further but the need to actually back out of the editor REALLY slows down progress.
If you're an artist of illustrations, you're doing fine.
If you're an artist of writing, you're doing fine.
If you're an artist of programming, you're doing fine.
But if you are all three above (and more) you cannot allow any distractions in your life.
After working out some initial confusion, I managed to get Yanfly's Improved Battlebacks successfully working on a test battle, changing the battleback and getting it to scroll during combat. This means that I can have graphically dynamic battles on moving platforms, like the roof of a train or the deck of a ship/airship...