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Today, we got "The ancient Forest"


And here's a little ingame view:

New Boss Attacks for Soul Hero Adventure:
1,Aim and shoot
2,Boulders falling frenzy
3,Throwing Fireballs
4,Chasing Magical Traps
5,Lasers attack of 360-degree
Pokemon AI Logic: "Enemy is weak to Fire, I better use Rain Dance to make fire type moves less effective. I should just always cast Rain Dance first no matter what, even though it's a niche move that I'm not set up to exploit."
After a little test with the parallax mapping, found it lags like a cat on a leash. Instead of the original idea to parallax map the entirety of the ship, I guess I'll settle for editing the tilesets. Probably should have done that first. :kaosigh:
So I kinda came back and learned how to mod other RPG Maker games so... Hello everyone!

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