PhxFire
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  • Well idk when or if my MV game will be finished. I was verrrrryyyyy optimistic with how much I could include, but i'm not one to back down. However on a side note, I have released my first app on the google play store so if you have an android check out "Spiky Frog Adventure" and lemme know what you think!
    Well my game got put on hold for a while due to life but I'm back! After I find an artist for one character the demo will be released!
    I've had Rpg Maker Mv for a little less than a month and I've already got 350 hrs logged... I think I may have a problem :kaoswt2:
    When a storm knocks out your power and you realized you haven't saved in almost 2 hrs...
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    Reactions: standardplayer
    Switz
    Switz
    Time for new kids
    Windows i7
    Windows i7
    @Poryg Yeah, but a UPS significantly decreases the chance of data loss, even if they aren't 100% reliable (nothing is really).
    PhxFire
    PhxFire
    Learned from my mistakes and now I'm much more careful... save a lot more frequently and have to auto backups to 2 separate drives
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Me watching the game awards.

Gonzo, shut the **** up and show use some Elden Ring DLC. tumblr_422af97288e81470bb4ea56cce38e220_331927d8_500.gif
THE GAME AWARDS AHHHHHH!!!!!
I kept saying I suck at writing stories. But I can't believe I wrote one these days. Feels good now that the winged blonde girl I often share has an actual lore and plot going.
Huge breakthrough! I finally fixed the dimensions on the WEBM used in the cinematic that ends the demo and introductory segment in MC:RIS, around the one-minute mark:



(There's some audio desync because the capture is an MP4.)
Kudos to everyone making game jam games, because this month has been hell for my development time. I have made a cutscene, 2 sprites, and 1 tile.

I guess I've made conceptual progress in hammering out combat roles and having fixes to be implemented (though I haven't done that yet)

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