Hey guys, I'm trying to make a mechanic where if you attack an enemy after it uses the spell "Thunder Dome" you automatically get stunned for x amount of turns. Unfortunately I don't know where to start with making such a spell.
I've been trying to use HIME's Guest Followers Plugin for months and have just come to the conclusion that it just doesn't work. So either it's not working or I just don't know what I'm doing. I use the plugin and it says:
To add guest actors to the party, use the script call...
Ok, Iʻm trying to make skills where 2 characters do one skill together. So visually I want it so one character does a skill, and both character #1 and character #2 step up to do the one attack. What plugin would I use to do that, Action Sequence Pack 1?
So I'm trying to change the player's overworld sprite to a ghost equivalent, if the party member dies, like in Earthbound. But I noticed there isn't any real option in the states to do something like that. Does anyone have any ideas?
Source: AVGN Earthbound
I tried out the code from the libra tutorial and either nothing would happen. or If I redid it in a new project it would say, "It had no effect". So is my plugins out of order or is something conflicting? Here is the plugin list.
So basically I want a skill to do 10% more damage if the enemy it's attacking is poisoned.
None of the formulas do anything and I'm not sure if this is due to a plugin inhibiting it or my own negligence in finding the problem?
Caught a guy trying to break into our house today. Appearantly he intended to burgle our neighbor (a 94yo widow) but picked the wrong house. Faced with two angry males he was quick to give up without a fight...