PixelLuchi

 I am:


- A former RM game developer


- A resource artist
- A pixel artist
- Someone who loves sharing her creations.



I've been working with RPGMaker since 2009. I first joined RMN.net in late October in the same year, before going over to the now defunct rpgmakervx.net exactly one year later. When the site died I came here, became active for a while, jumped to and fro between sites before settling (and hopefully become an active member here again ^^).  I'm mainly known for my great level design and working solely in the editor for my works. I've also written a few tutorials on lighting and general mapping.








Screens from Enelysion (a completed 12 hour game created in VX)








However, I hung up my GameDev mantle (for developing free games) to focus on creating resources full-time. And maybe earn a penny or two from doing something I love. ^^



Pixel art, reading, the occasional illustration
Birthday
December 14
Location
Cape Town. South Africa
First Language
UK English
Primarily Uses
Gender
Female

Contact

Twitter
@PixelLuchi

Signature

 “The future belongs to those who believe in the beauty of their dreams.” – Eleanor Roosevelt


My personal website, Luchisoft.com, coming soon!


My resources and general tutorials:

Latest Threads

Latest Posts

Latest Profile Posts

First Person Combat Test Video. Simply showing off a very early concept video for an open world 3D game in MV.
I spent ages to make this image and still dont like it.. How would you showcase a bunch of levels/maps in one single image?
Thank you all angels so much! I've received fanarts, fanfics, song cover, and Ko-fis and such wonderful messages already! T uT Look at this message I'm crying (Ko-fi was being mean saying it was anonymous but she was like nooo it's me and showed me).
Working on using DreamX's prefix suffix plugin to create unidentified weapons, armor and sellable loot. The weapons and armor will always draw from the highest tier you have the ability to create, keeping them relevant throughout most of the game. The loot is going to be the fun part! Let's just say I doubt I'll have any unused item entries
... I updated an enemy I drew last year.

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