So far I've been solo developing a simulator game and came to the point where I'd use help. I would like to have a plugin that would allow players to chat with an npc via text input. Here I've recorded my game play showing how I see plugin in action:
Here on this gif "Player Types" keyboard...
The premise is catching. It also seems like your game will mostly benefit not from plot, or characters, but from having a great lore. Do include lore in every location, item, markings on clothing, equipment etc., so everything is interconnecting and storytelling.
What I would love to see in this game: assign keys to modes (fertilizing/watering etc) for smoother gameplay. Instead of having select choices upon clicking the button, have multiple buttons for each individual action.
Also, for the tutorial - don't try to put all the information right away. You...
No specific goals for this January, besides of not wasting any time!
For 2017 - there's so much art I gotta do for the game that it's scaring me. Planing to release a game demo. Seriously, can't wait for that. Although I don't wan't to pressure myself into putting out the complete game this...
I decided to draw unique sprites that won't be repeating in a game -
instead of having one-two tree sprites and copy-pasting them all over the scene, each object in game will be unique.
This approach takes a lot of time, so we'll see if I keep doing that.
PS: Happy New...
I was actually thinking of doing that, only to fill not with color, but to make it more lit with light when you come close to interactive object. If I'll decide to implement it (depending on how many objects in game i'll have and if that will affect game's performance ), it will be done on the...
Glad it got you interested :)
Yeah t's an early development and I don't want to show anything that is a subject to change. Mostly you'll be doing puzzles, battling monsters and experiencing a twisted story.
No, not yet.
Thank you :)
Growling Garden is an eerie story that combines elements of RPG, Adventure and Puzzle games.
This is my second game after Back to Felix and I plan for this project to be somewhat bigger.
Speaking about bigger - sprites will be much...